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Cat_7
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Posted: Wed Jul 23, 2008 11:33 am Post subject: BasiliskII for Windows build 15-01-2010 available |
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Alexandre Daigle

Joined: 13 Feb 2004
Posts: 1910
Location: Sittard, The Netherlands
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ClockWise
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Posted: Wed Jul 23, 2008 2:05 pm Post subject: |
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Alexandre Daigle
Joined: 20 May 2002
Posts: 2123
Location: Shenyang, China
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| That's great! But what does it do? What kind of changes have been made? |
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Binder
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Posted: Wed Jul 23, 2008 2:11 pm Post subject: |
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Tinkerer
Joined: 06 Jan 2007
Posts: 44
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| On a side-note: I will try to compile a newer SheepShaver for Windows later today. |
That sounds great!
Will you be implementing that losing mouse/keyboard bug fix?
Thanks. |
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Cat_7
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Posted: Wed Jul 23, 2008 2:43 pm Post subject: |
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Alexandre Daigle

Joined: 13 Feb 2004
Posts: 1910
Location: Sittard, The Netherlands
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I guess it implements all fixes to the source that were not specific to OSX or other platform builds but were fixed in the generic basilisk code, of which much is shared with SheepShaver.
I'm just happy I could build from the source again, I have no definitive answers to your questions.
And don't get your hopes up too high about a Windows build, I'm running into problems I might not be able to fix
Cat_7 |
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Mac Emu
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Posted: Wed Jul 23, 2008 7:54 pm Post subject: |
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Alexandre Daigle

Joined: 20 May 2002
Posts: 1220
Location: Ouraion
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Thank you Cat_7 (Howard)!
Is this using the latest CVS source code, or did you have to tweak it a bit to get it to compile? |
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Cat_7
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Posted: Wed Jul 23, 2008 9:42 pm Post subject: |
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Alexandre Daigle

Joined: 13 Feb 2004
Posts: 1910
Location: Sittard, The Netherlands
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Hi,
In sigsegv.cpp I changed these lines:
// #ifdef HAVE_WIN32_VM
// Windows is either ILP32 or LLP64
// typedef UINT_PTR sigsegv_uintptr_t;
// #else
// Other systems are sane enough to follow ILP32 or LP64 models
typedef unsigned long sigsegv_uintptr_t;
// #endif
furthermore, I had to manually install SDL (version 1.2.10) in cygwin to build succesfully.
I built from the Windows directory with:
NO_CONFIGURE=1 ../Unix/autogen.sh
./configure
make
Cat_7 |
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Mac Emu
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Posted: Mon Jul 28, 2008 6:44 am Post subject: |
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Alexandre Daigle

Joined: 20 May 2002
Posts: 1220
Location: Ouraion
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| Thanks. I've tried a dozens of times to compile Basilisk II from CVS sources for the Maemo Linux platform (Armel architecture) using Scratchbox, but keep getting a sigsegv error during the make phase. I've spent many hours trying to figure out how to get around it. |
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emodel
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Posted: Mon Feb 22, 2010 7:34 am Post subject: |
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Student Driver
Joined: 22 Feb 2003
Posts: 21
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thanks for the build
it doesn't work here though, nothing happens.
The gtk is only required for the gui, right ? |
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Cat_7
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Posted: Mon Feb 22, 2010 7:41 am Post subject: |
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Alexandre Daigle

Joined: 13 Feb 2004
Posts: 1910
Location: Sittard, The Netherlands
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Hi,
Yes, the GTK download is only needed for the GUI. But what do you mean by "nothing happens"?
Do you have an older version running, but this one won't? |
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MrRandomPerson
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Posted: Tue Mar 09, 2010 11:36 pm Post subject: |
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Space Cadet
Joined: 09 Mar 2010
Posts: 2
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Hello
I'm trying to set up Basilisk II on a computer running Windows 7. I extracted the files from the .zip archive but when I tried to run BasiliskIIGUI.exe, it gave me a long list of .dll files that it couldn't find, including intl.dll, libglib-2.0-0.dll and iconv.dll. It recommended re-installing the program (how??) and refused to load. Still no joy getting it to do anything. Is there a step I've missed? |
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Cat_7
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Posted: Wed Mar 10, 2010 6:12 am Post subject: |
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Alexandre Daigle

Joined: 13 Feb 2004
Posts: 1910
Location: Sittard, The Netherlands
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Hi,
I believe the included READ_ME.txt says you need to install a GTK runtime environment for the GUI to work.
Please download and install the one we have available in the forum: http://www.emaculation.com/sheepshaver/gtk+-2.10.13-setup.exe
I also discovered some serious flaws in the readme.txt, which I have corrected.
Best,
Cat_7 |
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nathanpc
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Posted: Sun Mar 28, 2010 3:00 am Post subject: |
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Tinkerer

Joined: 21 Sep 2009
Posts: 44
Location: Brazil
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Thanks very much Cat_7. You're the guy!  |
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