Search found 394 matches
- Thu Aug 10, 2023 7:52 am
- Forum: Mini vMac and Other Mac Emulators
- Topic: Mini vMac - corrupted 16 and 24 bit graphics
- Replies: 3
- Views: 1796
Re: Mini vMac - corrupted 16 and 24 bit graphics
Confirmed there will be a crash upon switched to color mode with Visual Studio 2005 and 2010 AMD64 compilers and mingw-w64 with Mac II, -api win and #define vMacScreenDepth 4 or 5, with -O2 optimizing for all modules. Visual Studio 2019 compiler generated an executable that don't crash but with glit...
- Wed May 25, 2022 12:48 pm
- Forum: Mini vMac and Other Mac Emulators
- Topic: Has Anyone Seen Paul C. Pratt Online in the Last Year?
- Replies: 55
- Views: 41438
Re: Has Anyone Seen Paul C. Pratt Online in the Last Year?
Recently I tried to modify the original vMac 1.9 source to build in modern MinGW GCC and found its structure and coding styles completely different from Mini vMac. I think most, if not everything in Mini vMac is rewritten by Paul instead of reusing original vMac code.
- Mon Nov 12, 2018 2:21 am
- Forum: Mini vMac and Other Mac Emulators
- Topic: Tried to port Mini vMac to Emscripten
- Replies: 1
- Views: 3560
Tried to port Mini vMac to Emscripten
Emscripten is a platform for compiling C/C++ code to Javascript or WebAssembly for running in a browser. I tried and got some success in porting Mini vMac 36 to that, with SDL2 or SDL1 API. There are still a lot of problems. https://github.com/yksoft1/minivmac-em Demo: https://yksoft1.github.io/mvma...
- Thu Jul 27, 2017 7:09 am
- Forum: Mini vMac and Other Mac Emulators
- Topic: Mini vMac II and QuickTime
- Replies: 3
- Views: 6075
Re: Mini vMac II and QuickTime
Why Gryphel doesn't support nmake Makefile, only supports Visual C++ projects in his source code builder? The Mini vMac build system does support nmake, by using the -cl option (for "use Command Line tools"), combined with -e msv and -ev. I'm sorry that I ignored that part in the document...
- Tue Jul 25, 2017 5:43 am
- Forum: Mini vMac and Other Mac Emulators
- Topic: Mini vMac II and QuickTime
- Replies: 3
- Views: 6075
Mini vMac II and QuickTime
I've tried playing QuickTime movies in my self-compiled Mini vMac II. I have to fix some Windows-specific code in order to make it build on my ancient nmake toolchain made with parts from Visual C++ 4.2 and Windows NT 3.51 SDK (Why Gryphel doesn't support nmake Makefile, only supports Visual C++ pro...
- Thu Jan 21, 2016 2:40 pm
- Forum: Mini vMac and Other Mac Emulators
- Topic: Issues With Twiggy Mini vMac
- Replies: 1
- Views: 5716
Re: Issues With Twiggy Mini vMac
That build is Intel only and obviously won't run on 10.2.
How about using a Windows build?
http://www.betaarchive.com/forum/viewto ... 64&t=35230
How about using a Windows build?
http://www.betaarchive.com/forum/viewto ... 64&t=35230
- Sat Jan 02, 2016 4:51 am
- Forum: SheepShaver
- Topic: maybe the slirp codes should be updated...
- Replies: 6
- Views: 6825
Re: maybe the slirp codes should be updated...
SLIRP is never stable under Windows since 2006 release of SS..
And what's the point of browsing an HTML5-enabled site using such a weak platform and old browser?
And what's the point of browsing an HTML5-enabled site using such a weak platform and old browser?
- Mon Jun 16, 2014 2:36 pm
- Forum: SheepShaver
- Topic: SheepShaver constantly freezes running 'Ares'
- Replies: 11
- Views: 7191
Re: SheepShaver constantly freezes running 'Ares'
Try removing all Quicktime-related files and install Quicktime 4.1.2.
- Mon Jun 16, 2014 2:33 pm
- Forum: Basilisk II
- Topic: MIDI apps in BII
- Replies: 9
- Views: 8040
Re: MIDI apps in BII
The problem using music-related applications in BII or SS is not connectivity, it's unstable timing...
- Fri Jul 05, 2013 1:10 pm
- Forum: SheepShaver
- Topic: The mysteries of the PowerPC Internet Explorer and Netscape
- Replies: 3
- Views: 3661
Re: The mysteries of the PowerPC Internet Explorer and Netsc
Try downgrading Open Transport extensions to those Mac OS 8.x versions.
By the way, IE 5.1.x will certainly work in Sheepshaver.
By the way, IE 5.1.x will certainly work in Sheepshaver.
- Fri Jul 05, 2013 1:06 pm
- Forum: Basilisk II
- Topic: Idea: CHD support?
- Replies: 6
- Views: 6007
Re: Idea: CHD support?
If you want to support raw or compressed hard disk images you also need to fully support the Apple Partition Map.
- Sat May 18, 2013 5:20 pm
- Forum: SheepShaver
- Topic: [Q] Compiling SheepShaver for Windows
- Replies: 5
- Views: 4185
Re: [Q] Compiling SheepShaver for Windows
You could now compile SheepShaver for Windows under MSYS using GCC 3.4.x, 4.0-4.3. Some of CFLAGS might need to be adjusted for compiling dyngen. GCC 4.4 or later will not work as internal compiler errors will happen compiling the dyngen.
- Sat May 04, 2013 9:00 am
- Forum: SheepShaver
- Topic: Windows compilation - missing flag?
- Replies: 3
- Views: 3608
Re: Windows compilation - missing flag?
Why still use MinGW GCC3? MinGW GCC 4.3.3 TDM-1 does compile Sheepshaver, however newer versions cannot compile SheepShaver's JIT code without internal compiler errors.
- Sat May 04, 2013 8:58 am
- Forum: SheepShaver
- Topic: ROM extraction of actual hardware
- Replies: 2
- Views: 2765
Re: ROM extraction of actual hardware
Sheepshaver cannot use any ROM from any Newworld G3s or G4s as their ROMs don't contain Mac OS ROM part.
- Wed Mar 27, 2013 2:14 am
- Forum: SheepShaver
- Topic: I need to mount Mac OS Anthology '99
- Replies: 3
- Views: 3865
Re: I need to mount Mac OS Anthology '99
1. Mac OS Anthology '99 DVD is not bootable
2. I don't know if SheepShaver supports disk images larger than 2GB
2. I don't know if SheepShaver supports disk images larger than 2GB
- Thu Feb 21, 2013 4:58 am
- Forum: Basilisk II
- Topic: compiling Photoshop 1.0
- Replies: 2
- Views: 4634
Re: compiling Photoshop 1.0
The Photoshop 1.0.1 source is in MPW Pascal and MacApp (unknown version, probably 1.x). I tried to build it in my Mini vMac II + System 6.0.7 + MPW 3.1 + MacApp 2.0 environment, however the mabuild thrown many errors about undefined variables and two missing files in the makefile. I suspect either m...
- Sun Jan 13, 2013 3:22 am
- Forum: Basilisk II
- Topic: System 7.1 - no sound
- Replies: 3
- Views: 4631
Re: System 7.1 - no sound
Sound Manager extension from QuickTime 2.0 or later.
- Sun Jan 06, 2013 1:04 pm
- Forum: Mini vMac and Other Mac Emulators
- Topic: Compiling Software
- Replies: 5
- Views: 4867
Re: Compiling Software
MPW is the official development kit for old Mac OS, however programmers with only Unix or Windows background should expect a long learning curve with it...
- Fri Dec 28, 2012 3:30 pm
- Forum: SheepShaver
- Topic: SheepShaver issues on PPC 10.5.8
- Replies: 12
- Views: 6652
Re: SheepShaver issues on PPC 10.5.8
Check your .sheepshaver_prefs file and see if the MacOS9.0.4.iso is
disk [path]/MacOS9.0.4.iso
or
cdrom [path]/MacOS9.0.4.iso
If it was the first one, you will need to change "disk" to "cdrom" or make the ISO file read only.
disk [path]/MacOS9.0.4.iso
or
cdrom [path]/MacOS9.0.4.iso
If it was the first one, you will need to change "disk" to "cdrom" or make the ISO file read only.
- Fri Dec 21, 2012 1:09 pm
- Forum: General Macintosh Emulation
- Topic: Compiling/Building Sheepshaver/Basilisk II for X86, AND X64?
- Replies: 39
- Views: 43084
Re: Compiling/Building Sheepshaver/Basilisk II for X86, AND
I thought that Sheepshaver's JIT code should be rewritten since that is very GCC-dependent, and it will trigger some unknown bug of GCC 4.4 or higher.
- Fri Dec 21, 2012 1:04 pm
- Forum: General Macintosh Emulation
- Topic: Music applications that need serial/USB MIDI interface
- Replies: 6
- Views: 9323
Re: Music applications that need serial/USB MIDI interface
However DOSBox's serial emulation is not enough for precise timing required by music applications.
It might be better to run FusionPC on a PC with serial port and running real DOS.
It might be better to run FusionPC on a PC with serial port and running real DOS.
- Fri Dec 21, 2012 12:58 pm
- Forum: General Macintosh Emulation
- Topic: Extracting Stuffit 5 files with The Unarchiver
- Replies: 26
- Views: 34535
Re: Extracting Stuffit 5 files with The Unarchiver
Does that unar for Windows properly support processing of Unicode filenames in SIT5 archives?
Does it support expanding files to Mac OS X-style AppleDouble?
Does it support expanding files to Mac OS X-style AppleDouble?
- Fri Dec 21, 2012 12:46 pm
- Forum: SheepShaver
- Topic: Compile error trying to make sheep shaver
- Replies: 2
- Views: 2997
Re: Compile error trying to make sheep shaver
The Sheepshaver's JIT code cannot be compiled under GCC 4.4 or later for that it triggers an unknown GCC bug.
I cannot compile Sheepshaver under Mingw GCC 4.4 or later, however MinGW TDM-GCC 4.3.3 could build it.
I cannot compile Sheepshaver under Mingw GCC 4.4 or later, however MinGW TDM-GCC 4.3.3 could build it.
- Fri Dec 21, 2012 12:44 pm
- Forum: Mini vMac and Other Mac Emulators
- Topic: System 6 in Technicolour: The Fast Track to Colour System 6
- Replies: 7
- Views: 9511
Re: System 6 in Technicolour: The Fast Track to Colour Syste
Thanks for sharing this guide! Do you think that the December 6 snapshot ("support color for Mac II emulation") might be an improvement? I don't think so. What the Mini vMac II still lacking is the Sound Manager-related features (PMMU might be another one, however even Sheepshaver don't h...
- Tue Oct 23, 2012 7:31 am
- Forum: Basilisk II
- Topic: Wolfenstein 3D Graphic Errors
- Replies: 7
- Views: 7875
Re: Wolfenstein 3D Graphic Errors
Basilisk II JIT has some FPU emulation related bugs that may crash Photoshop 2.0.1 and 2.5..
They don't occur when running under old Basilisk II build 142.
They don't occur when running under old Basilisk II build 142.