Since I started to use BII to emulate System 6, I found that shutting down in System 6 can hang the emulation.
Before the guest OS System 6 calls the ShutDown A-trap A895, it runs to some weird logic. I have no better clues why.
Please let me know if you have any good infos on this topic.
thanks
Search found 205 matches
- Sun Jul 10, 2022 10:57 pm
- Forum: Basilisk II
- Topic: Weird shutdown behavior in System 6
- Replies: 1
- Views: 1160
- Mon Jul 04, 2022 10:06 pm
- Forum: Basilisk II
- Topic: Weird underscan request - Raspberry Pi 3
- Replies: 11
- Views: 4700
Re: Weird underscan request - Raspberry Pi 3
The whole idea being I'd like to have the "ultimate pre-OSX machine", I've also silenced everything else so that it goes directly into Basilisk at startup without even showing it's a Raspberry Pi, so it would be great if I could also make it respect the Raspberry Pi's overscan setup, so i...
- Mon Jul 04, 2022 9:58 pm
- Forum: Basilisk II
- Topic: Stuck on grey screen on startup
- Replies: 1
- Views: 1379
Re: Stuck on grey screen on startup
Do you use SDL2? Could you share your preferences? What build do you use? What host OS is yours? In cebix upstream BII (https://github.com/cebix/macemu), SDL2 was added. You could use any arbitrary resolution in guest OS and then adjust the window size to zoom in/out. For example, in my case I runs ...
- Mon Jul 04, 2022 9:46 pm
- Forum: Basilisk II
- Topic: BasiliskII for Atari 16/32bit
- Replies: 1
- Views: 1626
Re: BasiliskII for Atari 16/32bit
Very nice. So that means BII runs in native CPU mode. I wish I could have a physical Atari machine.
Could you please share some infos on your Atari machine?
thanks
Could you please share some infos on your Atari machine?
thanks
- Wed Feb 09, 2022 2:48 pm
- Forum: Basilisk II
- Topic: Port Basilisk II on Odroid Go Super handheld
- Replies: 5
- Views: 4010
Re: Port Basilisk II on Odroid Go Super handheld
It is interesting. But I can't tell when/where the source code is forked from. Git history is not clear to me.
Does it use any hardware acceleration in iOS? SDL, OpenGL or Metal?
Does it use any hardware acceleration in iOS? SDL, OpenGL or Metal?
- Tue Feb 08, 2022 1:18 am
- Forum: Basilisk II
- Topic: Port Basilisk II on Odroid Go Super handheld
- Replies: 5
- Views: 4010
Re: Port Basilisk II on Odroid Go Super handheld
Thanks for asking. I'm working on a hobby project to build a 68K CPU breadboard computer. But I have never got it finished. Regarding to odroid Super, there is not a touch screen. But the 5inch 480p screen is super nice. The battery is big enough which could last for 4-6 hrs. I'm always looking for ...
- Mon Feb 07, 2022 10:08 pm
- Forum: Basilisk II
- Topic: Port Basilisk II on Odroid Go Super handheld
- Replies: 5
- Views: 4010
Port Basilisk II on Odroid Go Super handheld
I recently bought a handheld Linux gadget: https://www.hardkernel.com/shop/odroid-go-super-clear-white/ Just for fun, I ported BII to this ARM64. The screen is pretty sharp. But my input from a keyboard and a touch pad in Logitech K400 is very clumsy. Check this demo out. I could play Lemming on the...
- Thu Mar 25, 2021 12:54 pm
- Forum: Basilisk II
- Topic: System 6
- Replies: 5
- Views: 2809
Re: System 6
No man can serve two masters. I stick with cebix Github repo.
I confirmed cebix codebase works under SDL2 and SDL1.
I confirmed cebix codebase works under SDL2 and SDL1.
- Mon Nov 30, 2020 3:39 pm
- Forum: Basilisk II
- Topic: Build Basilisk from source on Raspberry Pi
- Replies: 6
- Views: 5564
Re: Build Basilisk from source on Raspberry Pi
Check out travis file here https://github.com/cebix/macemu/blob/master/.travis.yml
It shows dependency and build instruction for both Linux and MacOS X.
It shows dependency and build instruction for both Linux and MacOS X.
- Fri Nov 20, 2020 8:42 pm
- Forum: Basilisk II
- Topic: Higher your monitor's resolution, tinier Basillisk's screen.
- Replies: 23
- Views: 10092
Re: Higher your monitor's resolution, tinier Basillisk's screen.
For hi-res physical monitor, I have a better solution. You set a fixed virtual screen resolution in a window from your BII configuration file and then adjust the size of the window at runtime. Scaling the windows maintains the ratio of the virtual screen resolution. But you ends up viewing under a l...
- Fri Nov 20, 2020 8:25 pm
- Forum: Basilisk II
- Topic: System 6
- Replies: 5
- Views: 2809
Re: System 6
I shared my configuration. It works for System 6.0.8 with Mac SE ROM (md5sum : 9fb38bdcc0d53d9d380897ee53dc1322) I bumped up the screen size to 1280x500. You can set an arbitrary one assuming you pull the source code from cebix Github. .basilisk_ii_prefs.system.6.0.8 displaycolordepth 1 disk /home/R...
- Mon Nov 16, 2020 10:53 pm
- Forum: Basilisk II
- Topic: System 6
- Replies: 5
- Views: 2809
Re: System 6
I recently improved BII virtual screen by stealing ROM hack from mini vMac. You could have a bigger virtual real estate in System 6.
But the sound has not patched yet.
See demo: https://youtu.be/aXzM8t_u3zI
But the sound has not patched yet.
See demo: https://youtu.be/aXzM8t_u3zI
- Wed Jul 29, 2020 6:35 pm
- Forum: Basilisk II
- Topic: SDL2 scale up and scale down enhancement
- Replies: 10
- Views: 4833
Re: SDL2 scale up and scale down enhancement
Use cebix upstream, instead. I fixed the hang.
- Tue Jul 28, 2020 2:01 pm
- Forum: Basilisk II
- Topic: SDL2 scale up and scale down enhancement
- Replies: 10
- Views: 4833
Re: SDL2 scale up and scale down enhancement
For 32 Bit ROM and System 7.x, an arbitrary guest OS resolution was possible long ago. This month, I ported arbitrary guest OS resolution ROM patch form mini vMac for 24Bit Mac SE ROM under System 6. See screen cast: https://www.youtube.com/watch?v=aXzM8t_u3zI&feature=emb_logo JIT is an overkill...
- Mon Jul 27, 2020 6:22 pm
- Forum: Basilisk II
- Topic: SDL2 scale up and scale down enhancement
- Replies: 10
- Views: 4833
Re: SDL2 scale up and scale down enhancement
Sure. But please build with autoconf in Mac OS X. XCode changed too often. I don't have energy to patch it by clicking by mouse.
See https://github.com/cebix/macemu/wiki/Ba ... l-mac-os-x
or check the Travis CI YAML file for build instruction.
See https://github.com/cebix/macemu/wiki/Ba ... l-mac-os-x
or check the Travis CI YAML file for build instruction.
- Fri Jul 17, 2020 1:12 pm
- Forum: Basilisk II
- Topic: Patch SDL2 in upstream to support System6
- Replies: 18
- Views: 4432
Re: Patch SDL2 in upstream to support System6
My goal is not that ambitious. I want to print2bitmap and print2text.
I'm looking for a sample printer driver source code. I got inside macintosh volume ready. It should be a fun project.
I'm looking for a sample printer driver source code. I got inside macintosh volume ready. It should be a fun project.
- Thu Jul 16, 2020 10:30 pm
- Forum: Basilisk II
- Topic: Patch SDL2 in upstream to support System6
- Replies: 18
- Views: 4432
Re: Patch SDL2 in upstream to support System6
Sweet.
The more I talk to you, the more I find the gems I missed.
The more I talk to you, the more I find the gems I missed.
- Thu Jul 16, 2020 12:16 am
- Forum: Basilisk II
- Topic: Patch SDL2 in upstream to support System6
- Replies: 18
- Views: 4432
Re: Patch SDL2 in upstream to support System6
A PR was sent. Now SDL1, SDL2 and XWindows can set arbitrary resolution in System 6 guest OS. See my screen cast demo: https://youtu.be/aXzM8t_u3zI I want to emulate the printer in Basilisk II. I need learn to write a printer driver in guest OS and output the bitmap format to the host. This will mak...
- Mon Jul 13, 2020 11:06 pm
- Forum: Basilisk II
- Topic: Patch SDL2 in upstream to support System6
- Replies: 18
- Views: 4432
Re: Patch SDL2 in upstream to support System6
Ah; I think you misunderstood me. Mini vMac does the guest screen draw outside regular emulation memory, which means while the default size is 512x342, you can set the resolution to anything you want it to be, as long as Mini vMac has enough memory available. I have a bunch of mine set to 1280x720 ...
- Sun Jul 12, 2020 6:08 pm
- Forum: Basilisk II
- Topic: Patch SDL2 in upstream to support System6
- Replies: 18
- Views: 4432
Re: Patch SDL2 in upstream to support System6
I was wrong. The source code indeed includes MacSE emulator.
The building process is pretty smooth.
The building process is pretty smooth.
- Sun Jul 12, 2020 4:47 pm
- Forum: Basilisk II
- Topic: Patch SDL2 in upstream to support System6
- Replies: 18
- Views: 4432
Re: Patch SDL2 in upstream to support System6
Mini vmac build system is quite unique. It is not autoconf or cmake.
The source code doesn’t include MacSE.
The source code doesn’t include MacSE.
- Sat Jul 11, 2020 10:09 pm
- Forum: Basilisk II
- Topic: Patch SDL2 in upstream to support System6
- Replies: 18
- Views: 4432
Re: Patch SDL2 in upstream to support System6
I gave a try with different configuration like Mac SE and higher resolution. But it asked for donation, otherwise you can a demo. I passed... It is not that I don't respect his intellectual work. But I personally don't like the configuration in mini VMAC way's. If you have 32bit ROM and 24bit ROM pl...
- Sat Jul 11, 2020 11:57 am
- Forum: Basilisk II
- Topic: Patch SDL2 in upstream to support System6
- Replies: 18
- Views: 4432
Re: Patch SDL2 in upstream to support System6
I realized that's a compile flag rather than command options. This is new to me.
- Wed Jul 08, 2020 12:07 pm
- Forum: Basilisk II
- Topic: Use homebrew to build BII
- Replies: 6
- Views: 2542
Re: Use homebrew to build BII
I added gtk+3 like gedit in homebrew https://github.com/cebix/macemu/compare/master...rickyzhang82:pr-travis-ci-enable-gtk-for-mac-os But it didn't find the gtk in Travis. https://travis-ci.org/github/rickyzhang82/macemu/jobs/706118825#L232 Do you install homebrew in your Mac? Could you build BII wi...
- Wed Jul 08, 2020 11:00 am
- Forum: Basilisk II
- Topic: Use homebrew to build BII
- Replies: 6
- Views: 2542
Re: Use homebrew to build BII
Thanks for your advice. Homebrew is quit different from Macports. It is built instruction is in form of JSON. I checked each of Wireshark's dependencies. None of them relates to X11 or gtk. Surprise. Surprise. Surprise. See below: https://formulae.brew.sh/api/formula/wireshark.json The Gnome App ged...