Search found 26 matches

by Velek
Sat Nov 03, 2018 6:16 am
Forum: Basilisk II
Topic: BasiliskII for Windows
Replies: 234
Views: 608078

Re: BasiliskII for Windows

I just used a PDF printer driver. It doesn't have links, but it does look like what you would get with a dead tree version.
by Velek
Tue Oct 30, 2018 1:52 am
Forum: Basilisk II
Topic: BasiliskII for Windows
Replies: 234
Views: 608078

Re: BasiliskII for Windows

Will this differ significantly from the PDF I generated from my Apple DocViewer copy of IM 1995? Or is that what you're doing too? Yes, I'm doing it. I have two VMs working on it, so I have most of it. I'll probably repost it to Macintosh Repository. Where did you put your copy? If you're savvy I c...
by Velek
Sun Oct 28, 2018 10:51 pm
Forum: Basilisk II
Topic: BasiliskII for Windows
Replies: 234
Views: 608078

Re: BasiliskII for Windows

Unfortunately I'm traveling for the month of November and I'll have my Linux laptop and my MacBook Pro but not Windows. I guess I'll see how those platforms work. I'm also interested in Android and iPad platforms. I have a little side project I'm doing. Printing off the 1995 version of "Inside ...
by Velek
Sat Oct 27, 2018 6:41 pm
Forum: Basilisk II
Topic: BasiliskII for Windows
Replies: 234
Views: 608078

Re: BasiliskII for Windows

Yes, I have too many things going on. Still trying to figure out why the screen doesn't update in the Release build.
by Velek
Sat Oct 27, 2018 5:36 pm
Forum: Basilisk II
Topic: BasiliskII for Windows
Replies: 234
Views: 608078

Re: BasiliskII for Windows

Cat_7 wrote:Can we give that build a go?

Best,
Cat_7
Hang on. I think I was premature!
by Velek
Sat Oct 27, 2018 10:04 am
Forum: Basilisk II
Topic: BasiliskII for Windows
Replies: 234
Views: 608078

Re: BasiliskII for Windows

I finally got my Release build to run in my tree by replacing the pram data file :/. Quicker than the Debug image, but still a little laggy. I had the wild notion of swapping out some of the QuickDraw routines for native routines. Also, for some odd reason, the clock is still 8 hours fast even thoug...
by Velek
Fri Oct 26, 2018 10:14 am
Forum: Basilisk II
Topic: BasiliskII for Windows
Replies: 234
Views: 608078

Re: BasiliskII for Windows

Yes, for some reason in my "Release" build, the screen won't refresh unless I move the mouse pointer in and out of the window. It's getting mouse events but the mouse pointer won't move off of the edge of the screen. Plus I can change folder names, etc., so keyboard events are getting thro...
by Velek
Thu Oct 25, 2018 10:52 pm
Forum: Basilisk II
Topic: Emacs/Aquamacs for 68k?
Replies: 5
Views: 3962

Re: Emacs/Aquamacs for 68k?

Is this what you are looking for? http://macintoshgarden.org/search/node/emacs Nope, still source. When I decode/decompress those downloads, I get a "Emacs 1.1.7ƒ" folder containing several files and folders, among which an "Emacs" application and a file that needs to be added t...
by Velek
Thu Oct 25, 2018 12:17 pm
Forum: Basilisk II
Topic: Installing System 8.x on BasiliskII?
Replies: 10
Views: 10575

Re: Installing System 8.x on BasiliskII?

i just changed the rom_patch.cpp to use volatile pointers. I think it's helped my VS2017 Release build a little. Still, for some reason it won't update the screen unless I move the mouse out and back into emulator screen. Once I can get this bug straightened out, the Release native Win32 will be ple...
by Velek
Thu Oct 25, 2018 10:32 am
Forum: Basilisk II
Topic: Installing System 8.x on BasiliskII?
Replies: 10
Views: 10575

Re: Installing System 8.x on BasiliskII?

Ronald P. Regensburg wrote:The MacOS 8.1 scrollbar bug in BasiliskII for OSX is still there, also in 64-bit sdl2 builds from te latest kanjitalk755/macemu source. SheepShaver never had that bug.
Trying to understand where that code actually lives. Is that something that's patched in by the emulator?
by Velek
Thu Oct 25, 2018 10:30 am
Forum: Basilisk II
Topic: Emacs/Aquamacs for 68k?
Replies: 5
Views: 3962

Re: Emacs/Aquamacs for 68k?

24bit wrote:Is this what you are looking for?
http://macintoshgarden.org/search/node/emacs
Nope, still source.
by Velek
Thu Oct 25, 2018 5:37 am
Forum: Basilisk II
Topic: Installing System 8.x on BasiliskII?
Replies: 10
Views: 10575

Re: Installing System 8.x on BasiliskII?

I can run 8.1 in BasiliskII in OSX (now macOS 10.13). Main issue is not crashes but the button in window scroll bars not giving feedback (it stays in one place during scrolling). I do not use it anymore since I installed 8.1 in SheepShaver. I tried it just now to see if it still works. I don't thin...
by Velek
Sat Oct 20, 2018 9:03 am
Forum: Basilisk II
Topic: Emacs/Aquamacs for 68k?
Replies: 5
Views: 3962

Emacs/Aquamacs for 68k?

I've downloaded Emacs for Mac from the Macintosh Repository, but it's sources. Can anyone tell me where I can get binaries?
by Velek
Tue Oct 16, 2018 12:27 pm
Forum: Basilisk II
Topic: BasiliskII for Windows
Replies: 234
Views: 608078

Re: BasiliskII for Windows

I just fixed one bug in video_vosf.h where it wasn't creating a mutex because it had the wrong define for the Windows platform. Still, it doesn't work right. I can't get the mouse pointer off of the edge of the screen and it only likes to update when I move the mouse out of and back into the emulato...
by Velek
Tue Oct 16, 2018 9:57 am
Forum: Basilisk II
Topic: BasiliskII for Windows
Replies: 234
Views: 608078

Re: BasiliskII for Windows

That is a non-standard resolution. Can you try 1024x768x32? Best, Cat_7 Still no good. I put some debug printf()s in the SDL library but I'm not getting anything out. Not sure its event task is operating. EDIT: At least the frameskip change made my Debug build system work better. Almost completely ...
by Velek
Tue Oct 16, 2018 9:25 am
Forum: Basilisk II
Topic: BasiliskII for Windows
Replies: 234
Views: 608078

Re: BasiliskII for Windows

Cat_7 wrote:Did you check that you use a default resolution and frameskip 0 in the prefs?

Best,
Cat_7
I just changed frameskip to 0, but it didn't change anything. This is what I have for the screen setting:
screen win/1600/1024/8
My "Debug" build works fine. Just sloooowly.
by Velek
Tue Oct 16, 2018 8:15 am
Forum: Basilisk II
Topic: BasiliskII for Windows
Replies: 234
Views: 608078

Re: BasiliskII for Windows

I'm having a strange problem with the "Release" VS build. It only updates he screen sporadically, but it happens fast.
Audio works fine. I get an "Eep!" when it boots because I have to kill the application.
by Velek
Mon Oct 15, 2018 9:07 am
Forum: Basilisk II
Topic: BasiliskII for Windows
Replies: 234
Views: 608078

Re: BasiliskII for Windows

I just made the "Release" Visual Studio 2017 build work but I had to comment out the VirtualProtect() call in vm_alloc.cpp. I think it's tons faster, but now the mouse doesn't work so I can't quite use it well enough to see how much of an improvement it made :/. Keyboard doesn't seem to wo...
by Velek
Thu Oct 04, 2018 11:26 pm
Forum: Basilisk II
Topic: Unimplemented trap
Replies: 3
Views: 4315

Re: Unimplemented trap

It's not my code that I'm trying to debug. I installed Codewarrior 10 Gold from one of the obsolete Macintosh software archives. I was wondering if there's something not implemented in Basilisk.
by Velek
Wed Oct 03, 2018 10:01 pm
Forum: Basilisk II
Topic: BasiliskII for Windows
Replies: 234
Views: 608078

Re: BasiliskII for Windows

I was poking around and found a fairly serious bug. A mutex for interrupts wasn't being created at initialization time. Fixing that speeds the system up quite a bit, but it's still laggy. I was hoping it was the reason the Release build wouldn't run, but unfortunately not.
by Velek
Wed Oct 03, 2018 10:03 am
Forum: Basilisk II
Topic: BasiliskII for Windows
Replies: 234
Views: 608078

Re: BasiliskII for Windows

Fortunately Visual Studio 2017 is a free download for personal use. If you can make BasiliskII compile under VS2017, please let us know and post your code. (Also, if possible, the latest SheepShaver, but that's a lot to ask for.) I just forked and committed my changes: https://github.com/Velek/mace...
by Velek
Wed Oct 03, 2018 8:56 am
Forum: Basilisk II
Topic: BasiliskII for Windows
Replies: 234
Views: 608078

Re: BasiliskII for Windows

Fortunately Visual Studio 2017 is a free download for personal use. If you can make BasiliskII compile under VS2017, please let us know and post your code. (Also, if possible, the latest SheepShaver, but that's a lot to ask for.) Yes, I can send you that. PM me your email address. I'm having troubl...
by Velek
Tue Oct 02, 2018 5:04 am
Forum: Basilisk II
Topic: BasiliskII for Windows
Replies: 234
Views: 608078

Re: BasiliskII for Windows

@Velek I have received your private message and will reply here. 1) localtime() I recommend uploading the fix on your own GitHub repo. 2) SDL2 Try windows version of my repo. https://github.com/kanjitalk755/macemu 3) VS2017 My repo can be built using MinGW32/MSYS. I can't solve the problem related ...
by Velek
Mon Oct 01, 2018 10:04 am
Forum: Basilisk II
Topic: Unimplemented trap
Replies: 3
Views: 4315

Unimplemented trap

I'm having a problem after installing an application that I remember having installed a system extension "Back in the Day". Now when I boot I get the "Welcome to Mac OS" screen, then I get the bomb dialog which just says "unimplemented trap". Can someone help give me so...
by Velek
Mon Oct 01, 2018 3:50 am
Forum: Basilisk II
Topic: BasiliskII for Windows
Replies: 234
Views: 608078

Re: BasiliskII for Windows

This is very interesting and good to know. The only programmer working seriously on macemu is kanjitalk755, and his fork is here: https://github.com/kanjitalk755/macemu Perhaps you could suggest your y2k fix to kanjitalk755? Yes, I see his tree still has the problem. I've also fixed my tree to buil...