Search found 368 matches

by Jorpho
Mon Jul 22, 2019 6:56 pm
Forum: Basilisk II
Topic: app can't run on pc
Replies: 10
Views: 3388

Re: app can't run on pc

starfiretbt wrote:I just tried to reinstall the version I had and that failed so what is the correct version?
Are you using 2.10.13 from https://www.emaculation.com/doku.php/basilisk_ii_setup ?
by Jorpho
Mon Jul 22, 2019 6:37 pm
Forum: Basilisk II
Topic: Uncompressed Files?
Replies: 23
Views: 5164

Re: Uncompressed Files?

what might other people be able to do with those files that we can't? Sounds like they're just unusable. If I follow this correctly, now that the files have been copied off the CD using a version of MacOS later than 8.0, they will work fine anywhere. And the CD will also work correctly as-is in Bas...
by Jorpho
Wed Jul 10, 2019 6:21 pm
Forum: General Macintosh Emulation
Topic: looking for name of an older programm
Replies: 3
Views: 3664

Re: looking for name of an older programm

Telefinder, surely?
by Jorpho
Wed Jul 10, 2019 6:20 pm
Forum: General Macintosh Emulation
Topic: Arduino Macintosh clone
Replies: 4
Views: 3022

Re: Arduino Macintosh clone

While there have been things done with the 68k Amiga and Sega Genesis (most recently the Mega Sg), at this point any such Macintosh clone would inevitably have to at least include Apple's copyrighted ROMs. But that's probably not the only impediment.
by Jorpho
Thu Jun 20, 2019 10:51 pm
Forum: Off Topic
Topic: E-Maculation is Twenty Years Old!
Replies: 13
Views: 5683

Re: E-Maculation is Twenty Years Old!

Ahh, it was twenty years ago that I left my local Apple-dominated school board behind and moved on to university, where the labs were stocked with Windows 9x PCs. Younger me would be quite enthralled with the range of tools available today. It was vaguely satisfying around 14 years ago when I took a...
by Jorpho
Tue Jun 04, 2019 5:14 pm
Forum: SheepShaver
Topic: Original Application couldn't be found...
Replies: 2
Views: 1341

Re: Original Application couldn't be found...

wayi wrote:When extracting it using Stuffit Expander 5.5
This is unclear. Are you double-clicking the file in the Finder? Are you starting Stuffit Expander and then using the File menu to open the file? Or are you trying to open the file after it has been extracted with Expander?
by Jorpho
Mon May 27, 2019 8:56 pm
Forum: General Macintosh Emulation
Topic: Video card emulating emulator
Replies: 7
Views: 3694

Re: Video card emulating emulator

adespoton wrote:The games listed were all products of Pangaea Software.
Oh! Of course. That would be Cro-Mag Rally, then. (Who would have thought there would be more than one caveman-themed racer out there..?)
by Jorpho
Mon May 27, 2019 7:55 pm
Forum: General Macintosh Emulation
Topic: Video card emulating emulator
Replies: 7
Views: 3694

Re: Video card emulating emulator

I have a serious hankering to play some old Apogee games. You know, Nanosaur, Bugdom, and that old caveman racing game I forget the name of. None of those were Apogee games, but I suspect you're thinking of BC Racers . There used to be a "3D Realms Anthology" available on Steam and so on ...
by Jorpho
Mon Mar 18, 2019 9:34 pm
Forum: SheepShaver
Topic: Any emulator that has 3D accelerator?
Replies: 10
Views: 5708

Re: Any emulator that has 3D accelerator?

I own a MacBook Pro without a built-in disc drive, but I have an external one I plug in through USB, so if I put the game in that, will it work? Do I install the game on the virtual machine from the hybrid iso and then insert the actual disc to play it? If I'm not mistaken, there is nothing you can...
by Jorpho
Sat Mar 02, 2019 12:28 am
Forum: Off Topic
Topic: Is E-Maculation dying?
Replies: 13
Views: 4622

Re: Is E-Maculation dying?

I agree; this board seems to have been increasing in activity as of late. Yeah, but according to the Wikipedia page on SheepShaver , this emulator has not had a stable release since its 2.3 release on May 14, 2006. I'm not sure why, but it seems to be very common for open-source projects to have som...
by Jorpho
Sat Mar 02, 2019 12:23 am
Forum: Mini vMac and Other Mac Emulators
Topic: MACE: an New Classic Mac emulator project
Replies: 53
Views: 19980

Re: New Classic Mac emulator project

As Shapeshifter begat Sheepshaver, I've sometimes mused that a further play on "Executor" might be appropriate. Eggsycutar, maybe.
by Jorpho
Mon Feb 25, 2019 7:39 pm
Forum: Basilisk II
Topic: Game worked - then stopped working
Replies: 2
Views: 1807

Re: Game worked - then stopped working

For years, I had it successfully emulated on my old computer, and it was really pretty stable: I'd regularly play an old game (Castles: Siege & Conquest) and it worked fine. Ahh, good times, that game. Just in case you're not aware, GOG has the DOS version packaged with DOSBox; it's cheap (when...
by Jorpho
Sat Jan 26, 2019 5:51 pm
Forum: SheepShaver
Topic: Invisible cursor in EV Nova
Replies: 7
Views: 2851

Re: Invisible cursor in EV Nova

I've tried running it in Windows but even though it does work, it is pretty awful with lots of glitches.
So, you were trying the Windows version in Windows 10? A virtual machine running Win9x would behave better, I suspect. It might even behave with the new BoxedWine.
by Jorpho
Tue Jan 22, 2019 10:02 pm
Forum: General Macintosh Emulation
Topic: Woolshed - Classic PPC MacOS runtime and emulator
Replies: 11
Views: 4616

Re: Woolshed - Classic PPC MacOS runtime and emulator

Neat. Do you have a particular target in mind? A few years ago I would have suggested Pegasus Prime, but there's a Windows-friendly variant legally available these days. And I might suggest Chu-Teng, but it seems an English version for Windows is also well on its way . 3D accelerated games that can'...
by Jorpho
Wed Jan 02, 2019 9:42 pm
Forum: General Macintosh Emulation
Topic: Macintosh on Workbench "as Amiga applications"?
Replies: 5
Views: 3245

Re: Macintosh on Workbench "as Amiga applications"?

I'm not aware of anyone having accomplished this, but it seems it should be possible. All the parts required are documented now, it's just a matter of porting to PPC (the current executor code is all 32-bit Intel IIRC). I dimly recall one occasion waaaay back when it was in active development when ...
by Jorpho
Sat Dec 29, 2018 1:20 am
Forum: SheepShaver
Topic: Run game in Mac OS9 with Sheepshaver
Replies: 5
Views: 2387

Re: Run game in Mac OS9 with Sheepshaver

I gave it 1000Mb of space and 512 for RAM, which should be way more than enough. It's possible that is actually too much and that the game does not know how to handle that much RAM and empty space. It might work with more reasonable values, like maybe 200 MB of space and 64 MB of RAM. Alternatively...
by Jorpho
Mon Dec 17, 2018 8:52 pm
Forum: Mini vMac and Other Mac Emulators
Topic: MACE code on github
Replies: 2
Views: 3199

Re: MACE code on github

I remember reading about vMACE in this old thread. But at least there's code this time.
by Jorpho
Wed Nov 28, 2018 8:00 pm
Forum: Basilisk II
Topic: Trouble running a game
Replies: 14
Views: 5142

Re: Trouble running a game

Hello. I'm having trouble running a game. It's on a CD-ROM, and I have 64-bit Windows, so I had to extract the contents and make an image file. 4. I had a hard time extracting the contents, because my Windows laptop couldn't read the disk. I ended up using a specialty program, I think MacDisk or Tr...
by Jorpho
Wed Nov 28, 2018 7:55 pm
Forum: Off Topic
Topic: Emulator calendar!
Replies: 2
Views: 2842

Re: Emulator calendar!

This forum is principally concerned with emulation of old Mac computers. I expect there's no shortage of sites out there with much more traffic where your problem would be addressed more quickly. More importantly, I have no idea what you mean by "android emulator from google website". What...
by Jorpho
Fri Nov 23, 2018 11:16 pm
Forum: General Macintosh Emulation
Topic: [Rosetta] [SoftPear] Links collection.
Replies: 10
Views: 4493

Re: [Rosetta] [SoftPear] Links collection.

In my opinion it could be just great to make a similar software. Just for fun, for challenging ourself! PS: I’m not a programmer I suggest you challenge yourself to learn rudimentary programming rather than concocting fanciful ideas about what other people would find "fun". that “WOW” thi...
by Jorpho
Tue Nov 13, 2018 9:26 pm
Forum: PearPC
Topic: I'm trying to set up 10.4 on my windows 10 laptop
Replies: 5
Views: 4485

Re: I'm trying to set up 10.4 on my windows 10 laptop

Hi, I'm new here, and I'm trying to set up an emulator that can run 10.4 tiger on a virtual pc so I can run an old powerpc program without purchasing several hundred dollars of software in order to convert the data. If it comes down to that, I reckon you could probably find an old Mac Mini for a lo...
by Jorpho
Thu Nov 01, 2018 1:47 am
Forum: SheepShaver
Topic: SheepShaver GUI won't run
Replies: 4
Views: 2427

Re: SheepShaver GUI won't run

Did you make the disc image read-only, as noted in https://www.emaculation.com/doku.php/sheepshaver_setup ?
by Jorpho
Tue Oct 30, 2018 6:54 pm
Forum: General Macintosh Emulation
Topic: [SheepShaver – Mac OS 9] Reverse Engineering a game
Replies: 11
Views: 4489

Re: [SheepShaver – Mac OS 9] Reverse Engineering a game

I would start by making absolutely sure no one's gone down this path before. There are probably many things done to the Windows version that might apply directly to the PPC version, once you understand how they were done to the Windows version in the first place. But I also expect that, as noted in ...
by Jorpho
Tue Oct 30, 2018 4:24 pm
Forum: General Macintosh Emulation
Topic: [SheepShaver – Mac OS 9] Reverse Engineering a game
Replies: 11
Views: 4489

Re: [SheepShaver – Mac OS 9] Reverse Engineering a game

Why not just tell us the name of the game you're looking at? My second question would be, are you sure widescreen support is feasible at all? I wasn't aware Sheepshaver could run in widescreen. I expect for starters you'll want some kind of debugger or disassembler, but I wouldn't know what the best...
by Jorpho
Fri Oct 26, 2018 12:56 am
Forum: Basilisk II
Topic: Help opening files in Basilisk
Replies: 17
Views: 7328

Re: Help opening files in Basilisk

Just an educational question - how do you know when you are dealing with a compressed file based on the information you might see in a hex editor? Is there another file signature to look for to show that it has been compressed? Probably – but it will be different for every compression format, and I...