Search found 3233 matches
- Tue Feb 16, 2021 5:11 pm
- Forum: SheepShaver
- Topic: Game freezing upon opening?
- Replies: 7
- Views: 97
Re: Game freezing upon opening?
I tried downloading it separately three times, but I still got the same result. I'm really baffled... I don't know if this info helps, but I forgot to mention. When it gets stuck on that screen, I'm still able to go to the top bar and quit the game or mess with the applications at the bottom, so th...
- Tue Feb 16, 2021 5:09 pm
- Forum: Basilisk II
- Topic: Serial Port mapping in Basilisk II with host OS X?
- Replies: 6
- Views: 85
Re: Serial Port mapping in Basilisk II with host OS X?
No matter what value I put there, in BII, if I open say Zterm, both the modem and serial port will be unavailable (OSErr -23). "Modem Port is not available. Please select another port:" ### Error: -23 opening port I get the same -23 in my own code in BII, when calling OpenDriver(). (works...
- Tue Feb 16, 2021 5:07 pm
- Forum: Mini vMac and Other Mac Emulators
- Topic: Midi for Mini vMac
- Replies: 13
- Views: 4820
Re: Midi for Mini vMac
Well I'm not *I* could easily do that, I don't have the foggiest clue how I would do that. Any hints? You'd have to play with it a bit to figure it out... with the source code and config script, that is. Track down the serial code section, and you should be able to point it at /dev/ttysX instead of...
- Tue Feb 16, 2021 5:03 pm
- Forum: QEMU
- Topic: Any guides for installing 10.4 Tiger under QEMU on Linux?
- Replies: 10
- Views: 154
Re: Any guides for installing 10.4 Tiger under QEMU on Linux?
I can't seem to find any working images of tiger. both dvd images I've tried won't boot. with both images both images qemu just spews "no valid state has been set by load or init program" A few things to check: 1. Are you using QEMU-PPC 5.2? 2. Which hardware are you emulating? I use the ...
- Tue Feb 16, 2021 4:30 pm
- Forum: SheepShaver
- Topic: Option request - window title
- Replies: 13
- Views: 139
Re: Option request - window title
Yes... this is why I've held off for years in asking for this addition. What I'm looking for is to be able to put a "title 8.6" on a line in the prefs file in my .sheepvm file, and when I run my MacOS8.6.sheepvm, the window shows "SheepShaver 8.6" but when I run my MacOS9.sheepvm...
- Mon Feb 15, 2021 7:47 pm
- Forum: Basilisk II
- Topic: Serial Port mapping in Basilisk II with host OS X?
- Replies: 6
- Views: 85
Re: Serial Port mapping in Basilisk II with host OS X?
So this is what I've got my BII config file set to: seriala /dev/cu.Bluetooth-Modem serialb /dev/tty.iPhone-Wirelessi The first lets me connect to bluetooth as if it's a tethered device, BT acting as an external modem for BII on the modem port. The second connects to the Bluetooth serial on my phone...
- Mon Feb 15, 2021 7:38 pm
- Forum: Mini vMac and Other Mac Emulators
- Topic: Midi for Mini vMac
- Replies: 13
- Views: 4820
Re: Midi for Mini vMac
Mini vMac already emulates the modem and printer ports, it just has nothing attached to them by default. Building with the LocalTalk flag binds the modem port to some localtalk bridge software. You could easily bind the ports to tty paths; MIDI is special because it also requires a clock.
- Sun Feb 14, 2021 7:24 pm
- Forum: SheepShaver
- Topic: SheepShaver in Raspberry Pi communicating over SCSI
- Replies: 6
- Views: 2011
Re: SheepShaver in Raspberry Pi communicating over SCSI
Except for an older build (build 142) of Basilisk II on Windows, there is no SCSI support in SS or BII. All disks are presented either as floppies or CDs at the hardware layer. The loopback idea might work, as long as the device is presented correctly on the virtual SCSI stack in SheepShaver. This i...
- Sun Feb 14, 2021 7:18 pm
- Forum: SheepShaver
- Topic: Odd full screen behavior in version 2.5 (7 Feb '21)
- Replies: 36
- Views: 575
Re: Odd full screen behavior in version 2.5 (7 Feb '21)
Tested on my late 2015 running 11.2.1, works fine in windowed and fullscreen. Will test later on El Cap on a non-Metal 2008 and see what happens (info.plist does state min requirements of 10.7).
- Sun Feb 14, 2021 3:57 am
- Forum: SheepShaver
- Topic: HFV Explorer and file type mapping
- Replies: 8
- Views: 73
Re: HFV Explorer and file type mapping
I was told extended is the preferred format in the post below. But if you say standard will work just as well I will give it a try, I'm worried I will run into problems and won't know it's because the program is on the wrong kind of format. https://www.emaculation.com/forum/viewtopic.php?f=20&t...
- Sun Feb 14, 2021 3:32 am
- Forum: SheepShaver
- Topic: Odd full screen behavior in version 2.5 (7 Feb '21)
- Replies: 36
- Views: 575
Re: Odd full screen behavior in version 2.5 (7 Feb '21)
In SDL 2.0.12, it was automatically judged in the library. However, SDL 2.0.14 adds a new flag to use Metal when creating a window, which must be specified manually. It seems that it can only be determined whether Metal can be used after the window is created. It's a strange specification... Isn't ...
- Sat Feb 13, 2021 5:55 am
- Forum: SheepShaver
- Topic: Option request - window title
- Replies: 13
- Views: 139
Option request - window title
Quick request - could we have a window title flag for BII and SS? Just something to put in the prefs file or command line flag that would set the window title, at least on macOS. Reason for the request is that I used to hack the binary to replace SheepShaver with the OS version being run, so I could...
- Fri Feb 12, 2021 7:21 pm
- Forum: SheepShaver
- Topic: Odd full screen behavior in version 2.5 (7 Feb '21)
- Replies: 36
- Views: 575
Re: Odd full screen behavior in version 2.5 (7 Feb '21)
Yup; typo on my part.Ronald P. Regensburg wrote: ↑Fri Feb 12, 2021 6:20 pmI suppose you mean "that run on 10.13". In MacTracker I found some iMacs from before 2012 (so no Metal) that indeed do run 10.13.
- Fri Feb 12, 2021 5:51 pm
- Forum: SheepShaver
- Topic: Odd full screen behavior in version 2.5 (7 Feb '21)
- Replies: 36
- Views: 575
Re: Odd full screen behavior in version 2.5 (7 Feb '21)
Maybe using Metal should be the default behaviour on Macs that support it. Edit: Can any Mac running macOS 10.13 (High Sierra) or later be considered to support Metal? Any Mac running macOS 10.14 (Mojave) or later supports Metal; there are a few 2009-2011 devices that run on 10.12 but don't support...
- Fri Feb 12, 2021 3:58 pm
- Forum: Basilisk II
- Topic: [Solved] Help! All my files are gone in BII, yet HFV Explorer can 'see' them?
- Replies: 2
- Views: 75
Re: Help! All my files are gone in BII, yet HFV Explorer can 'see' them?
Most likely the drive B tree or extents tree is damaged. Create a new image, boot up from that one, and then use Disk First Aid to try and repair the damaged one.
- Fri Feb 12, 2021 3:55 pm
- Forum: SheepShaver
- Topic: Odd full screen behavior in version 2.5 (7 Feb '21)
- Replies: 36
- Views: 575
Re: Odd full screen behavior in version 2.5 (7 Feb '21)
Someone with hardware that only goes up to Sierra will have to weigh in -- I've got some, but it's running El Capitan, so isn't supported by the build anyway.
- Thu Feb 11, 2021 5:24 pm
- Forum: SheepShaver
- Topic: Odd full screen behavior in version 2.5 (7 Feb '21)
- Replies: 36
- Views: 575
Re: Odd full screen behavior in version 2.5 (7 Feb '21)
The only time I launch into fullscreen is when I'm running a dedicated app like @almeath was mentioning. Usually when using it that way, I want to be able to use my gestures to switch desktops. That said, I rarely go fullscreen, as usually I'm running my configs in 720p windows. I'm only running on ...
- Mon Feb 08, 2021 5:25 pm
- Forum: Basilisk II
- Topic: Sound issues with BasiliskII-1.0 SDL2 and OSX Catalina
- Replies: 28
- Views: 2870
Re: Sound issues with BasiliskII-1.0 SDL2 and OSX Catalina
If you’d like I can PM you the same code in two source files rather than in-line or I can try to submit on GitHub. Up to you. If you have any improvements, please make a pull request on GitHub. Also, I’d like to find a better spot for the chime to sound, like after main window creation. If you can ...
- Mon Feb 08, 2021 5:23 pm
- Forum: SheepShaver
- Topic: SheepShaver and Big Sur = Crash
- Replies: 6
- Views: 144
Re: SheepShaver and Big Sur = Crash
So you weren't loading a ROM or disk images in the one that "crashed" -- this is expected and documented. I also notice that your unix drive is "/" -- that's a really bad idea in general, and could lead to issues in Sierra onward, especially in Big Sur. I usually set mine to /Use...
- Mon Feb 08, 2021 4:05 pm
- Forum: Off Topic
- Topic: Classic Macintosh: New TCP/IP and Apps
- Replies: 3
- Views: 110
Re: Classic Macintosh: New TCP/IP and Apps
That's great! I haven't heard from DogCow in years. I do wonder how they're going to support TLS1.2 on a 128k, since the dedicated chip that usually handles its ciphers is more powerful than a 128k Mac, but I do hope they figure that out. Also getting useful data speeds at 1200bps with no hardware h...
- Sat Feb 06, 2021 11:51 pm
- Forum: QEMU
- Topic: Qemu package and guide for Windows available
- Replies: 260
- Views: 179980
Re: Qemu package and guide for Windows available
I just realized something that may be messing people up on Windows. On Linux and macOS, line wraps are written using the "\" character. On Windows in cmd.exe, batch file line wraps are written using the "^" character. However, in PowerShell, line wraps are written using the "...
- Sat Feb 06, 2021 11:03 pm
- Forum: SheepShaver
- Topic: Increasing window size for a game (Might & Magic: World of Xeen)
- Replies: 4
- Views: 81
Re: Increasing window size for a game (Might & Magic: World of Xeen)
Have you tried changing the screen resolution from the control strip at the bottom of your screen? After that you'd have to change the screen multiplier setting in windowed mode to make it look bigger, or just use the host OS zoom feature.
- Sat Feb 06, 2021 6:14 pm
- Forum: Basilisk II
- Topic: Sound issues with BasiliskII-1.0 SDL2 and OSX Catalina
- Replies: 28
- Views: 2870
Re: Sound issues with BasiliskII-1.0 SDL2 and OSX Catalina
If I remember correctly, the chime is stored in-line as a SND resource, and is referenced via pointer. Some useful stuff to help patch the right references might be available here: https://github.com/elliotnunn/mac-rom , https://github.com/jpluimers/macrompatcher/ and http://educ.jmu.edu/~jarvislb/u...
- Sat Feb 06, 2021 4:28 pm
- Forum: Basilisk II
- Topic: Sound issues with BasiliskII-1.0 SDL2 and OSX Catalina
- Replies: 28
- Views: 2870
Re: Sound issues with BasiliskII-1.0 SDL2 and OSX Catalina
The "right" place from a functional perspective would be right after BII patches the ROM and sets it up for loading. In the original, the chime loads after the system self-test, but IIRC, BII skips the self-test because it would fail due to the patching. I suppose it should be possible if ...
- Wed Feb 03, 2021 11:05 pm
- Forum: Basilisk II
- Topic: Sound issues with BasiliskII-1.0 SDL2 and OSX Catalina
- Replies: 28
- Views: 2870
Re: Sound issues with BasiliskII-1.0 SDL2 and OSX Catalina
Going back to the sound issues, I found another thread (https://www.emaculation.com/forum/viewtopic.php?f=6&t=9134) which says it relates to the ROM version. Indeed, this fixed it for me, changing from the Q900 to the Q650 ROM. So, all good there. The only thing to fix is the startup chime. I s...