Search found 153 matches

by kanjitalk755
Thu Apr 25, 2019 9:46 am
Forum: QEMU
Topic: Mouse & Shared folder
Replies: 28
Views: 12707

Re: Mouse & Shared folder

I tried Wacom tablet driver with argument "-device usb-wacom-tablet".

http://macintoshgarden.org/apps/wacom

Unfortunately it behaved like a mouse (relative position) even if specifying pen mode (absolute position).
by kanjitalk755
Wed Apr 24, 2019 1:33 pm
Forum: QEMU
Topic: Mouse & Shared folder
Replies: 28
Views: 12707

Re: Mouse & Shared folder

According to System Profiler, the guest OS X is connected to a USB tablet.

It turned out that QEMU's mouse integration can be realized by appending "-usb tablet" argument if guest is OS X.

If Mac OS 9 has a standard USB tablet driver, the mouse integration may be realized.
by kanjitalk755
Wed Apr 24, 2019 3:04 am
Forum: QEMU
Topic: Mouse & Shared folder
Replies: 28
Views: 12707

Re: Mouse & Shared folder

I found how to do mouse integration, but it didn't work QEMU3.1.0/4.0.0-rc4.

https://wiki.archlinux.org/index.php/QE ... ntegration

Does anyone know how to do mouse integration with the latest version?
by kanjitalk755
Tue Apr 23, 2019 1:35 pm
Forum: QEMU
Topic: Mouse & Shared folder
Replies: 28
Views: 12707

Re: Mouse & Shared folder

I have tried to improve mouse movement under macOS.

https://github.com/kanjitalk755/qemu
by kanjitalk755
Tue Apr 16, 2019 2:20 am
Forum: Basilisk II
Topic: Limiting RAM that the emulation sees on the host computer
Replies: 9
Views: 3025

Re: Limiting RAM that the emulation sees on the host compute

1) Launch BasiliskIIGUI.app.
2) Select Memory/Misc tab.
3) Set CPU Type to 68030.
4) Press Start button.
by kanjitalk755
Fri Apr 05, 2019 1:14 pm
Forum: SheepShaver
Topic: Quest for Glory V - cursor problem
Replies: 24
Views: 6125

Re: Quest for Glory V - cursor problem

The hard cursor of SheepShaver supports 1bit/pixel(B/W) only. 1. All the Lemmings games - when forcing the hardware cursor, the custom in-game cross-hair cursor shows up as black instead of green, including in windowed mode. Perhaps this is 1bit/pixel, but the color table is ignored. 2. In the World...
by kanjitalk755
Mon Apr 01, 2019 12:53 pm
Forum: Basilisk II
Topic: Strange input window with BasiliskII Windows & Alt-F4
Replies: 16
Views: 4751

Re: Strange input window with BasiliskII Windows & Alt-F4

Under Windows, Alt+F4 generates SDL_QUIT event.
BasiliskII emulates to press power button when processing that event.
At this time, if Alt key is also pressed, the key combination is equivalent to the programmer's key on the old mac.

Applications can read the key value, so it should be no problem.
by kanjitalk755
Mon Apr 01, 2019 3:36 am
Forum: SheepShaver
Topic: Hardware cursor very large in 2.5 (2019-03-29)
Replies: 8
Views: 3061

Re: Hardware cursor very large in 2.5 (2019-03-29)

I have modified, but cannot confirm.
Could you confirm anyone?

https://github.com/kanjitalk755/macemu
by kanjitalk755
Thu Mar 28, 2019 5:38 am
Forum: SheepShaver
Topic: Quest for Glory V - cursor problem
Replies: 24
Views: 6125

Re: Quest for Glory V - cursor problem

I found that if the integer scaling is used, the hard cursor can be used in full screen mode.

I have implemented that.

https://github.com/kanjitalk755/macemu

You have to set the preference file as follows.

Code: Select all

hardcursor true
scale_integer true
scale_nearest true
by kanjitalk755
Wed Feb 27, 2019 6:26 am
Forum: SheepShaver
Topic: SheepShaver test builds for macOS and Retina screen
Replies: 10
Views: 2792

Re: SheepShaver test builds for macOS and Retina screen

I have merged the PR.
Thanks to Elyus the stability of BII/SS is improved.
by kanjitalk755
Mon Feb 25, 2019 9:43 am
Forum: SheepShaver
Topic: Can Only See a Portion of the Screen
Replies: 16
Views: 4015

Re: Can Only See a Portion of the Screen

When I added SDL2.framework as embedded, it was registered by relative path.
I couldn't find how to change it to absolute path.

As a trial, I have edited project file manually.
If something goes wrong with this change, I will restore it.
by kanjitalk755
Sat Feb 16, 2019 6:28 am
Forum: Mini vMac and Other Mac Emulators
Topic: I need help compiling Mini Vmac 36.04
Replies: 7
Views: 4708

Re: I need help compiling Mini Vmac 36.04

(which just gives me in return a wall of text) It's a bash script. To build Mini vMac 36.04, it seems to need bash. How to build using VC++2008 (without linux like environment) 1) append following lines to setup\CONFIGUR.i #define cur_ide gbk_ide_msv #define ide_vers 9000 #define UseCmndLine 1 2) g...
by kanjitalk755
Sun Feb 10, 2019 2:23 am
Forum: SheepShaver
Topic: Date and time in Sheepshaver
Replies: 22
Views: 9588

Re: Date and time in Sheepshaver

I have merged your PR.

I only considered subtracting from year, so I reversed the sign of yearofs.
However, by introducing dayofs, I felt discomfort with it.
Therefore, I have changed the sign of yearofs and dayofs to be natural.

In both, set plus value to increase, minus to decrease.
by kanjitalk755
Thu Feb 07, 2019 3:06 am
Forum: SheepShaver
Topic: Date and time in Sheepshaver
Replies: 22
Views: 9588

Re: Date and time in Sheepshaver

Nice, but could this be changed to an offset in days? This would allow to more precisely set the date inside the emulator. I understand that the "yearofs" is useful to avoid bugs of certain older applications. However, I don't know how useful the "dayofs" is. Moreover, it is dif...
by kanjitalk755
Tue Feb 05, 2019 9:54 am
Forum: SheepShaver
Topic: Date and time in Sheepshaver
Replies: 22
Views: 9588

Re: Date and time in Sheepshaver

I have implemented a preference item named "yearofs". https://github.com/kanjitalk755/macemu If you want to go to 1989, append following line to ~/.sheepshaver_prefs. yearofs 30 But this option is very dangerous. For example, the old and new relation of files may be reversed. Normal user s...
by kanjitalk755
Sun Feb 03, 2019 12:55 am
Forum: SheepShaver
Topic: Shut down SheepShaver window before running Preferences?
Replies: 14
Views: 3519

Re: Shut down SheepShaver window before running Preferences?

In accordance with the release, I have disabled the minimize button of my repo.
by kanjitalk755
Sun Jan 20, 2019 10:16 am
Forum: SheepShaver
Topic: Build kanjitalk755 code under Windows?
Replies: 7
Views: 2393

Re: Build kanjitalk755 code under Windows?

I have changed BII/SS build for Windows to static linked.
The size will increase, but it will be more convenient.
by kanjitalk755
Wed Jan 16, 2019 11:41 am
Forum: SheepShaver
Topic: Processor Speed too low for game - Sheepshaver
Replies: 9
Views: 3437

Re: Processor Speed too low for game - Sheepshaver

Yes, the default value is 100.
Normally, the item doesn't need to be defined.
by kanjitalk755
Wed Jan 16, 2019 10:49 am
Forum: SheepShaver
Topic: Processor Speed too low for game - Sheepshaver
Replies: 9
Views: 3437

Re: Processor Speed too low for game - Sheepshaver

I have implemented a preference item that defines emulated CPU clock speed.
Example:

Code: Select all

cpuclock 200
That affects not real speed only system information.
But might be useful for such case.

https://github.com/kanjitalk755/macemu
by kanjitalk755
Tue Jan 15, 2019 9:36 am
Forum: SheepShaver
Topic: Build kanjitalk755 code under Windows?
Replies: 7
Views: 2393

Re: Build kanjitalk755 code under Windows?

SheepShaver seems very slow (even with JIT turned on), compared to the download on this site, but I'll try to experiment. My SheepShaver build for Windows does not support JIT compiler. If making JIT enabled forcibly, it will crash. But JIT version can be downloaded from this forum. I'd be pleased ...
by kanjitalk755
Sat Jan 12, 2019 1:22 pm
Forum: Basilisk II
Topic: Very bad trial of BII (*) with OS 10.14 and 10.14.2
Replies: 24
Views: 5237

Re: Very bad trial of BII (*) with OS 10.14 and 10.14.2

I have found that FPU does't work on 64-bit BasiliskII.
The problem might be resolved by selecting 68030 (without FPU).
by kanjitalk755
Sat Jan 12, 2019 9:28 am
Forum: SheepShaver
Topic: Nearest Neighbor Scaling in SS Fullscreen Mode
Replies: 3
Views: 2103

Re: Nearest Neighbor Scaling in SS Fullscreen Mode

I have implemented that feature.

https://github.com/kanjitalk755/macemu

To enable integer and nearest-neighbor scaling, append following lines to ~/.sheepshaver_prefs.

Code: Select all

scale_integer true
scale_nearest true