Search found 188 matches
- Mon Jan 02, 2012 5:08 pm
- Forum: SheepShaver
- Topic: OS X 9.2.2
- Replies: 9
- Views: 7659
Re: OS X 9.2.2
Does PearPC has MMU implemented?
- Fri Dec 30, 2011 1:55 am
- Forum: Basilisk II
- Topic: Compiling Basilisk in XCode
- Replies: 3
- Views: 3353
Re: Compiling Basilisk in XCode
This is interesting.. I mean.. if Basilisk and SS share lot of code, wouldn't that be possible to join both into a single, more powerful emulator? Just wondering...
- Thu Dec 29, 2011 10:34 pm
- Forum: Basilisk II
- Topic: Compiling Basilisk in XCode
- Replies: 3
- Views: 3353
Compiling Basilisk in XCode
Is that possible?
My XCode is 3.2.3. No idea how this is working, though. I got thousands of errors, obviously I did something wrong.
My XCode is 3.2.3. No idea how this is working, though. I got thousands of errors, obviously I did something wrong.
- Thu Dec 29, 2011 5:06 pm
- Forum: Basilisk II
- Topic: Preferences file
- Replies: 27
- Views: 14648
Re: Preferences file
Mmmmm.... I am going to check the source then.
Are the preferences for Basilisk and Sheepshaver strictly the same?
Are the preferences for Basilisk and Sheepshaver strictly the same?
- Thu Dec 29, 2011 3:28 pm
- Forum: Basilisk II
- Topic: Preferences file
- Replies: 27
- Views: 14648
Re: Preferences file
I've been checking all data I need, and I am looking for a complete document with all the preferences fields. I found this one: http://www.sourcefiles.org/Emulators/Apple/BasiliskII_src_31052001.tar.gz.shtml But I guess there are some missing information. Do you know any other source for these detai...
- Wed Dec 28, 2011 5:02 pm
- Forum: General Macintosh Emulation
- Topic: OpenEmulator
- Replies: 11
- Views: 10580
Re: OpenEmulator
Which kind of help, precisely?
I was thinking about engaging in an emulator project, but something simple for starters.
I know C/C++/Obj-C and I guess I am good at design until some point, but never tried anything "low-level" as an emulator before.
I was thinking about engaging in an emulator project, but something simple for starters.
I know C/C++/Obj-C and I guess I am good at design until some point, but never tried anything "low-level" as an emulator before.
- Wed Dec 28, 2011 4:50 pm
- Forum: Basilisk II
- Topic: Preferences file
- Replies: 27
- Views: 14648
Re: Preferences file
Hi, Please take a look at the sheepvm functionality. Is that something worth copying for BasiliskII? http://www.emaculation.com/forum/viewtopic.php?f=20&t=5754&hilit=sheepvm You might contact our user Myrd about it. Best, Cat_7 Oh, I think I remember this..... I'll check that before venturi...
- Wed Dec 28, 2011 3:40 pm
- Forum: Basilisk II
- Topic: Preferences file
- Replies: 27
- Views: 14648
Re: Preferences file
I guess so! It would be possible to have more than one system available, in my opinion! But again.. it would require integration with the emulator. I don't know.. it seems that if I can use a database, there is no reason to use a text file! Also.. what do you guys think about saving states in Basili...
- Wed Dec 28, 2011 3:36 pm
- Forum: SheepShaver
- Topic: Office 2001 Problem
- Replies: 5
- Views: 4865
Re: Office 2001 Problem
Runs fine in Windows. Only in Windows, for me. My mac version crashes as well. Same disk image. No idea what happens.
- Wed Dec 28, 2011 2:39 pm
- Forum: Basilisk II
- Topic: Preferences file
- Replies: 27
- Views: 14648
Preferences file
Hi there folks, It has been a long time since my last post, though I always take a look in the forums. I was thinking that Basilisk II has a very poor user interface in Mac OS X when it comes to configuration and I am working on a version of mine to edit the preferences file. But then it came to my ...
- Thu Mar 31, 2011 3:27 pm
- Forum: General Macintosh Emulation
- Topic: Classic Wrapper
- Replies: 19
- Views: 14419
So, I see executor is available here:
https://github.com/ctm/executor
It is not, it seems, a true emulator, but it could handle some softwares...
Do you guys ever worked with executor's code? Is it too complex? I am thinking about making some tests, but my knowledge in C is limited to MUD games.
https://github.com/ctm/executor
It is not, it seems, a true emulator, but it could handle some softwares...
Do you guys ever worked with executor's code? Is it too complex? I am thinking about making some tests, but my knowledge in C is limited to MUD games.
- Wed Mar 30, 2011 1:29 pm
- Forum: General Macintosh Emulation
- Topic: Classic Wrapper
- Replies: 19
- Views: 14419
Hi Cat_7! Yes, you are quite correct. This is what I mean. I really don't know how does cider/wine really works, but I think that perhaps windows is a little bit more easy to be virtualized even because there is no difference between processors today. But basilisk and sheepshaver are out there and t...
- Tue Mar 29, 2011 9:06 pm
- Forum: General Macintosh Emulation
- Topic: Classic Wrapper
- Replies: 19
- Views: 14419
Classic Wrapper
Hi there folks! This is my first post, though I've been reading this forum for some years by now. I am a happy Mac user, today I am on Snow Leopard. But I always felt a little bit bothered to be forced to use Windows to play some games. I've been using Bootcamp for a time, but since I discovered the...