Search found 378 matches
- Mon Oct 21, 2019 4:42 pm
- Forum: General Macintosh Emulation
- Topic: Emulators that don't require a mass of
- Replies: 4
- Views: 3721
Re: Emulators that don't require a mass of
(sheepshaver's guide makes frequent references to mac OS installation disks, but doesn't mention if we are talking the desired OS you want, or the one specified for your laptop if you're running OSX.) A large amount of prior knowledge or programs are also necessary, such as toast ($80) to make a .t...
- Tue Oct 15, 2019 8:56 pm
- Forum: Basilisk II
- Topic: calculating problem with may 2019 BII
- Replies: 25
- Views: 9608
Re: calculating problem with may 2019 BII
I didn't know this was a thing. Would the SoftFPU extension be an option? (Googling around, I can't seem to find if it's available for download anywhere.)
- Mon Sep 16, 2019 6:05 pm
- Forum: Basilisk II
- Topic: Cannot install game: error opening QuickTime
- Replies: 10
- Views: 7080
Re: Cannot install game: error opening QuickTime
There never was a CD icon on my MacOS desktop when I double-clicked the game installer, so I am unsure how to get the CD icon to appear. I'm sure I'm making an inane mistake, but I've tried everything I can think of to adhere to your response and have reached a dead end. As has been stated: Just ke...
- Fri Sep 13, 2019 8:06 pm
- Forum: SheepShaver
- Topic: Game "Vikings" crashes SheepShaver on start
- Replies: 9
- Views: 3265
Re: Game "Vikings" crashes SheepShaver on start
OR, if I should try to get a bootable ISO of MacOS7... I'm not sure such a thing exists – or at least, not for Sheepshaver. I applaud your tenacity! May I suggest BoxedWine? http://www.boxedwine.org/ I have heard about Wine, not sure what's BoxedWine. Yes, that's why I provided the link. :???: As f...
- Fri Sep 13, 2019 6:50 pm
- Forum: SheepShaver
- Topic: Game "Vikings" crashes SheepShaver on start
- Replies: 9
- Views: 3265
Re: Game "Vikings" crashes SheepShaver on start
(The game is a bitch that uses 16bit installer and a quicktime. Running on Win10? Forget it. Emulated WinXP under VirtualBox? It starts, but doesn't show any videos and claims there is no CD in the drive. Emulating under Windows 98SE and 95 is extremely slow and the sound stutters a lot. I have tri...
- Mon Aug 26, 2019 5:42 pm
- Forum: SheepShaver
- Topic: SheepSaver very slow
- Replies: 1
- Views: 1679
Re: SheepSaver very slow
Have you tried using Basilisk II instead? Hypercard ought to run fine under Mac OS 7.5.x or 8.1.
Alternatively, have you tried running Sheepshaver or Basilisk II on your Windows server?
Alternatively, have you tried running Sheepshaver or Basilisk II on your Windows server?
- Wed Aug 14, 2019 6:26 pm
- Forum: Off Topic
- Topic: Ambrosia's website is gone?
- Replies: 7
- Views: 5147
Re: Ambrosia's website is gone?
Maelstrom is also open source. So is Aquaria, but that was never an Ambrosia exclusive so it hardly seems worth mentioning. (Same goes for the ports of Introversion's games.)
- Wed Aug 14, 2019 3:08 pm
- Forum: Off Topic
- Topic: Ambrosia's website is gone?
- Replies: 7
- Views: 5147
Ambrosia's website is gone?
Commentary on today's XKCD has led me to learn that, as per https://en.wikipedia.org/wiki/Ambrosia_Software , Ambrosia's website apparently vanished last month – though as some have noted, it ceased to be properly functional for the purposes of software registration some time ago. What could the fut...
- Mon Aug 05, 2019 8:46 pm
- Forum: SheepShaver
- Topic: SheepShaver & Bad day on the Midway
- Replies: 4
- Views: 2587
Re: SheepShaver & Bad day on the Midway
I would like to know if there is a known cause for this behaviour. Why don't the animations show when the game is started the first time and only after a restart of Sheepshaver the animations suddenly are there? Sheepshaver is an imperfect emulator no longer under active development and it is not a...
- Mon Jul 29, 2019 8:38 pm
- Forum: SheepShaver
- Topic: DropStuff registration number
- Replies: 2
- Views: 2224
Re: DropStuff registration number
Is this the problem you're describing in this old thread? https://emaculation.com/forum/viewtopic.php?f=20&t=9543&p=58346 Since the file sizes are identical, it seems to me that the resource fork information isn't being lost – aside from the Type/Creator data. If that's the case, then instea...
- Mon Jul 22, 2019 6:56 pm
- Forum: Basilisk II
- Topic: app can't run on pc
- Replies: 10
- Views: 4630
Re: app can't run on pc
Are you using 2.10.13 from https://www.emaculation.com/doku.php/basilisk_ii_setup ?starfiretbt wrote:I just tried to reinstall the version I had and that failed so what is the correct version?
- Mon Jul 22, 2019 6:37 pm
- Forum: Basilisk II
- Topic: Uncompressed Files?
- Replies: 23
- Views: 7168
Re: Uncompressed Files?
what might other people be able to do with those files that we can't? Sounds like they're just unusable. If I follow this correctly, now that the files have been copied off the CD using a version of MacOS later than 8.0, they will work fine anywhere. And the CD will also work correctly as-is in Bas...
- Wed Jul 10, 2019 6:21 pm
- Forum: General Macintosh Emulation
- Topic: looking for name of an older programm
- Replies: 3
- Views: 4355
Re: looking for name of an older programm
Telefinder, surely?
- Wed Jul 10, 2019 6:20 pm
- Forum: General Macintosh Emulation
- Topic: Arduino Macintosh clone
- Replies: 4
- Views: 3901
Re: Arduino Macintosh clone
While there have been things done with the 68k Amiga and Sega Genesis (most recently the Mega Sg), at this point any such Macintosh clone would inevitably have to at least include Apple's copyrighted ROMs. But that's probably not the only impediment.
- Thu Jun 20, 2019 10:51 pm
- Forum: Off Topic
- Topic: E-Maculation is Twenty Years Old!
- Replies: 13
- Views: 7486
Re: E-Maculation is Twenty Years Old!
Ahh, it was twenty years ago that I left my local Apple-dominated school board behind and moved on to university, where the labs were stocked with Windows 9x PCs. Younger me would be quite enthralled with the range of tools available today. It was vaguely satisfying around 14 years ago when I took a...
- Tue Jun 04, 2019 5:14 pm
- Forum: SheepShaver
- Topic: Original Application couldn't be found...
- Replies: 2
- Views: 1683
Re: Original Application couldn't be found...
This is unclear. Are you double-clicking the file in the Finder? Are you starting Stuffit Expander and then using the File menu to open the file? Or are you trying to open the file after it has been extracted with Expander?wayi wrote:When extracting it using Stuffit Expander 5.5
- Mon May 27, 2019 8:56 pm
- Forum: General Macintosh Emulation
- Topic: Video card emulating emulator
- Replies: 7
- Views: 4936
Re: Video card emulating emulator
Oh! Of course. That would be Cro-Mag Rally, then. (Who would have thought there would be more than one caveman-themed racer out there..?)adespoton wrote:The games listed were all products of Pangaea Software.
- Mon May 27, 2019 7:55 pm
- Forum: General Macintosh Emulation
- Topic: Video card emulating emulator
- Replies: 7
- Views: 4936
Re: Video card emulating emulator
I have a serious hankering to play some old Apogee games. You know, Nanosaur, Bugdom, and that old caveman racing game I forget the name of. None of those were Apogee games, but I suspect you're thinking of BC Racers . There used to be a "3D Realms Anthology" available on Steam and so on ...
- Mon Mar 18, 2019 9:34 pm
- Forum: SheepShaver
- Topic: Any emulator that has 3D accelerator?
- Replies: 10
- Views: 8088
Re: Any emulator that has 3D accelerator?
I own a MacBook Pro without a built-in disc drive, but I have an external one I plug in through USB, so if I put the game in that, will it work? Do I install the game on the virtual machine from the hybrid iso and then insert the actual disc to play it? If I'm not mistaken, there is nothing you can...
- Sat Mar 02, 2019 12:28 am
- Forum: Off Topic
- Topic: Is E-Maculation dying?
- Replies: 13
- Views: 6259
Re: Is E-Maculation dying?
I agree; this board seems to have been increasing in activity as of late. Yeah, but according to the Wikipedia page on SheepShaver , this emulator has not had a stable release since its 2.3 release on May 14, 2006. I'm not sure why, but it seems to be very common for open-source projects to have som...
- Sat Mar 02, 2019 12:23 am
- Forum: Mini vMac and Other Mac Emulators
- Topic: MACE: an New Classic Mac emulator project
- Replies: 78
- Views: 61007
Re: New Classic Mac emulator project
As Shapeshifter begat Sheepshaver, I've sometimes mused that a further play on "Executor" might be appropriate. Eggsycutar, maybe.
- Mon Feb 25, 2019 7:39 pm
- Forum: Basilisk II
- Topic: Game worked - then stopped working
- Replies: 2
- Views: 2524
Re: Game worked - then stopped working
For years, I had it successfully emulated on my old computer, and it was really pretty stable: I'd regularly play an old game (Castles: Siege & Conquest) and it worked fine. Ahh, good times, that game. Just in case you're not aware, GOG has the DOS version packaged with DOSBox; it's cheap (when...
- Sat Jan 26, 2019 5:51 pm
- Forum: SheepShaver
- Topic: Invisible cursor in EV Nova
- Replies: 7
- Views: 3924
Re: Invisible cursor in EV Nova
So, you were trying the Windows version in Windows 10? A virtual machine running Win9x would behave better, I suspect. It might even behave with the new BoxedWine.I've tried running it in Windows but even though it does work, it is pretty awful with lots of glitches.
- Tue Jan 22, 2019 10:02 pm
- Forum: General Macintosh Emulation
- Topic: Woolshed - Classic PPC MacOS runtime and emulator
- Replies: 11
- Views: 6130
Re: Woolshed - Classic PPC MacOS runtime and emulator
Neat. Do you have a particular target in mind? A few years ago I would have suggested Pegasus Prime, but there's a Windows-friendly variant legally available these days. And I might suggest Chu-Teng, but it seems an English version for Windows is also well on its way . 3D accelerated games that can'...
- Wed Jan 02, 2019 9:42 pm
- Forum: General Macintosh Emulation
- Topic: Macintosh on Workbench "as Amiga applications"?
- Replies: 5
- Views: 4065
Re: Macintosh on Workbench "as Amiga applications"?
I'm not aware of anyone having accomplished this, but it seems it should be possible. All the parts required are documented now, it's just a matter of porting to PPC (the current executor code is all 32-bit Intel IIRC). I dimly recall one occasion waaaay back when it was in active development when ...