Search found 54 matches

by vasi
Thu Jan 05, 2012 11:09 pm
Forum: SheepShaver
Topic: Problem building SheepShaver on OSX 10.6.4
Replies: 76
Views: 57126

Re: Problem building SheepShaver on OSX 10.6.4

Hmm, I thought SDL had a Universal build style, but I guess not. I can't really investigate much right now, but I'll take a look later.

For now, try building SDL.framework for the 10.4 SDK and architectures (ppc, i386, x86_64), that way it will match the SheepShaver build you're attempting.
by vasi
Thu Jan 05, 2012 3:03 pm
Forum: SheepShaver
Topic: Problem building SheepShaver on OSX 10.6.4
Replies: 76
Views: 57126

Re: Problem building SheepShaver on OSX 10.6.4

It sounds like your SDL.framework isn't build Universal.
by vasi
Tue Oct 18, 2011 4:09 pm
Forum: Basilisk II
Topic: Intel BasiliskII GUI for MacOSX 10.6 and 10.7
Replies: 68
Views: 69619

Why not also include a browse button for the search for a shared folder? I'll see if I can arrange that. The Gtk file picker is so horrid though, it's almost not worth it, ugh! And a thought: the old GUI could assume a rom file called Mac OS ROM to be present in the foder it was in. Hmm, I think I ...
by vasi
Mon Oct 10, 2011 6:33 am
Forum: Basilisk II
Topic: Intel BasiliskII GUI for MacOSX 10.6 and 10.7
Replies: 68
Views: 69619

Great idea, Cat_7! The new version of B2 and B2GUI are up at Github, the default preferences now adjusted as I suggested below, plus the following new changes: extfs -> "Put an OS X path here to share it with Basilisk" rom -> "Put the path to your ROM file here" Please test them ...
by vasi
Thu Sep 29, 2011 2:45 pm
Forum: Basilisk II
Topic: Intel BasiliskII GUI for MacOSX 10.6 and 10.7
Replies: 68
Views: 69619

Yeah, I know it doesn't actually interpolate variables, I can do that in the default-setting code however. If ~/Desktop isn't a good default, maybe instead we should just use a directory that probably doesn't exist yet? ~/BasiliskiII or something.
by vasi
Thu Sep 29, 2011 4:16 am
Forum: Basilisk II
Topic: Intel BasiliskII GUI for MacOSX 10.6 and 10.7
Replies: 68
Views: 69619

Cat_7 must be correct that your build is simply not using the JIT. This would explain not only the lack of JIT console messages, but also why the jit* settings have no effect on your build. Indeed, setting 'jitfpu true' on your build doesn't cause the problems in Gravitation Ltd, although it does in...
by vasi
Wed Sep 28, 2011 4:02 pm
Forum: Basilisk II
Topic: Intel BasiliskII GUI for MacOSX 10.6 and 10.7
Replies: 68
Views: 69619

I put together a Snow Leopard boot disk, and I'm not seeing nearly those differences! While running with the basilisk_ii_prefs at the bottom of this post, I get these timings: Startup: V 7s, RPR 5s System folder copy (33 MB): V 8s, RPR 6s Archiving Swoop with DropStuff: V 5s, RPR 15s Some notes: The...
by vasi
Sat Sep 24, 2011 11:48 am
Forum: Basilisk II
Topic: Intel BasiliskII GUI for MacOSX 10.6 and 10.7
Replies: 68
Views: 69619

Assuming the basilisk-cvs list is working properly, there have been no changes in the B2 source since March: http://sourceforge.net/mailarchive/forum.php?forum_name=basilisk-cvs On the other hand, there have been quite a number of changes in SDL 1.2 since last month: http://hg.libsdl.org/SDL/shortlo...
by vasi
Sat Sep 24, 2011 5:54 am
Forum: Basilisk II
Topic: Intel BasiliskII GUI for MacOSX 10.6 and 10.7
Replies: 68
Views: 69619

Oops, I was actually wrong, most of those JIT log messages are printed regardless of any settings. My bad!

I had actually been thinking of the debug messages and extra code that are enabled by the #defines DEBUG, PROFILE_COMPILE_TIME and PROFILE_UNTRANSLATED_INSNS in compemu_support.cpp .
by vasi
Sat Sep 24, 2011 5:31 am
Forum: Basilisk II
Topic: Intel BasiliskII GUI for MacOSX 10.6 and 10.7
Replies: 68
Views: 69619

Cat_7: That doesn't (necessarily) mean that JIT is disabled in Ronald's build, it could be that he just turned off JIT profiling messages. I honestly don't even know why the messages are on by default, they have the potential to slow down the JIT--next time I do a build, I'll probably turn the messa...
by vasi
Fri Sep 23, 2011 11:26 pm
Forum: Basilisk II
Topic: Intel BasiliskII GUI for MacOSX 10.6 and 10.7
Replies: 68
Views: 69619

Hm, bad news, your version seems to be slower for me, at least on Lion. :( It boots very quickly, and runs ok in the Finder, but a couple of games I tried were both too stuttery to play. I tried Swoop and Loony Labyrinth pinball (no download available, sorry). Neither your version nor mine appear to...
by vasi
Fri Sep 23, 2011 11:18 pm
Forum: Basilisk II
Topic: Intel BasiliskII GUI for MacOSX 10.6 and 10.7
Replies: 68
Views: 69619

Ronald, I'm glad you got your build working! What did you do differently since yesterday? You reported: Compiling BasiliskII in Snow Leopard does not work. Everything seems to proceed fine, but the resulting BasiliskII application crashes at launch with a long list of errors. I think it's important ...
by vasi
Fri Sep 23, 2011 5:59 pm
Forum: Basilisk II
Topic: Intel BasiliskII GUI for MacOSX 10.6 and 10.7
Replies: 68
Views: 69619

Hmm, at least in Lion it doesn't seem to be running slowly. I only have Snow Leopard in a VM right now, so it's hard to compare speed--maybe I'll throw SL onto an old hard drive and try it out there. Do the console messages look like the ones at the end of this post? Then they're just normal, indica...
by vasi
Fri Sep 23, 2011 4:34 pm
Forum: Basilisk II
Topic: Intel BasiliskII GUI for MacOSX 10.6 and 10.7
Replies: 68
Views: 69619

Basilisk II full screen works in Lion!. Glad it's working for you, too. The gui still has some quirks: you have to enter /0/0 in the framebuffer field to get the line "screen dga/0/0" in the prefs file, and it displays some listbox control remnants just above and behind the frame buffer n...
by vasi
Fri Sep 23, 2011 3:53 pm
Forum: Basilisk II
Topic: Intel BasiliskII GUI for MacOSX 10.6 and 10.7
Replies: 68
Views: 69619

Success! I managed to build Basilisk II with working Lion fullscreen, and also tested my fix for my GUI. Both are available for download here: https://github.com/vasi/b2gui/downloads . Compilation instructions for B2 are here: https://github.com/vasi/b2gui/blob/b2-fullscreen-lion/README.md , though ...
by vasi
Fri Sep 23, 2011 1:38 am
Forum: Basilisk II
Topic: Intel BasiliskII GUI for MacOSX 10.6 and 10.7
Replies: 68
Views: 69619

Yeah, I realized what the problem is with the GUI. I have a new version locally that shows the correct interface, and outputs what looks like the correct basiliskii_prefs. I just can't actually run B2 yet with these prefs, it just hangs or crashes.
by vasi
Thu Sep 22, 2011 2:44 pm
Forum: Basilisk II
Topic: Intel BasiliskII GUI for MacOSX 10.6 and 10.7
Replies: 68
Views: 69619

Good and bad news. I think I figured out why the fullscreen selector in the GUI isn't working, and it should be fixable. However, I can't properly test, because BasiliskII won't go fullscreen at all on Lion. I suspect this is the same SDL bug as SheepShaver has, though I'm unsure. But my attempts to...
by vasi
Thu Sep 22, 2011 12:16 pm
Forum: Basilisk II
Topic: Intel BasiliskII GUI for MacOSX 10.6 and 10.7
Replies: 68
Views: 69619

Ok, new Lion-compatible version posted. Sorry for the delay! The repo and docs at github are updated as well. I have verified the bug with selecting full-screen mode, but I have no idea at all why it happens. This whole thing is such a kludge! Cocoa-fying it is definitely on my todo list, but unfort...
by vasi
Mon Aug 01, 2011 4:08 pm
Forum: Basilisk II
Topic: Intel BasiliskII GUI for MacOSX 10.6 and 10.7
Replies: 68
Views: 69619

I haven't yet upgraded to Lion, I'll look into it soon.
by vasi
Sat May 21, 2011 6:56 pm
Forum: Basilisk II
Topic: Intel BasiliskII GUI for MacOSX 10.6 and 10.7
Replies: 68
Views: 69619

I actually use SheepShaverLauncher, it's rather nice. Is it not working for you?
by vasi
Sat May 21, 2011 5:25 am
Forum: Basilisk II
Topic: Intel BasiliskII GUI for MacOSX 10.6 and 10.7
Replies: 68
Views: 69619

Ok, new version posted, the "Start" button should work now.

Also, the process I used to build it, plus the changes to the source, are available on Github: https://github.com/vasi/b2gui. So if there are any modifications you wish to make, go ahead and fork! :)
by vasi
Fri May 20, 2011 7:06 pm
Forum: Basilisk II
Topic: Intel BasiliskII GUI for MacOSX 10.6 and 10.7
Replies: 68
Views: 69619

I'll fix the start button, expect an update later today or tomorrow. I won't be adding an option to specify the name of BasiliskII.app however, this GUI is just a hack to tide folks over. When I get around to writing a Cocoa GUI, remind me of that feature idea!
by vasi
Thu May 19, 2011 6:35 pm
Forum: Basilisk II
Topic: Intel BasiliskII GUI for MacOSX 10.6 and 10.7
Replies: 68
Views: 69619

Re: Intel BasiliskII GUI

If it's OK with you, I'd like to include it in a download... Please do! It's all open source anyhow :) Wouldn't it be easier to just use the preferences file? For some people, yes; for others, no. Personally I often edit the pref file in a text editor myself, but sometimes I'd rather not worry abou...
by vasi
Thu May 19, 2011 12:02 pm
Forum: Basilisk II
Topic: Intel BasiliskII GUI for MacOSX 10.6 and 10.7
Replies: 68
Views: 69619

Intel BasiliskII GUI for MacOSX 10.6 and 10.7

I built the BasiliskII GUI for Intel Macs, including Lion , since the old PowerPC version no longer works without Rosetta. https://github.com/downloads/vasi/b2gui/BasiliskIIGUI-10.6.zip . Caveats: * This is just the preferences GUI, you'll still need to grab BasiliskII itself from the sticky thread....
by vasi
Wed Mar 04, 2009 10:38 pm
Forum: SheepShaver
Topic: SheepShaver OSX with full screen option working available
Replies: 33
Views: 83459

Most of my changes are not necessary, just useful. 1. Last year I built SheepShaver in Tiger. It works in both Tiger and Leopard. I did not use an SDK. Why should that now be different if I again would build in Tiger? Maybe this is only needed when building in Leopard? Or could the fact that I have ...