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PostPosted: Sun Mar 31, 2019 1:06 pm 
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Joined: Sat Apr 12, 2008 8:22 pm
Posts: 82
I use windowed mode and hardware cursor on a retina iMac running High Sierra. Just switched from Ronald's 2019-02-20 build to 2019-03-29, and now my cursor is large (looks like scaled up 2x) when inside the SheepShaver window. If I switch to the software cursor the size is correct (but the cursor is no longer fluid, which is why I've always used the hardware cursor). Also, if I set "open in low resolution" in the app's Get Info the cursor size is correct. I note that the 2019-02-20 build that I was previously using had "open in low resolution" checked by default and unchangeable. Excerpt of my settings:

Code:
screen win/1152/864
frameskip 0
gfxaccel true
jit true
jit68k false
hardcursor true
scale_integer true
scale_nearest true

The large cursor remains for any settings of scale_integer and scale_nearest. I have also tried this build on a non-retina Yosemite machine and the issue does not occur there.


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PostPosted: Sun Mar 31, 2019 2:08 pm 
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Joined: Thu Feb 09, 2006 10:24 pm
Posts: 5551
Location: Amsterdam, Netherlands
I do not know if kanjitalk755 has a solution to that. He does not have a Retina screen to test it (and neither do I).

In the meantime, maybe you can try the previous 2019-02-24 build. That one does not have the latest changes but it can be opened in both low and high resolutions.

http://ronaldpr.home.xs4all.nl/sheepsha ... 190224.zip


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PostPosted: Sun Mar 31, 2019 2:23 pm 
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Thanks, the 2019-02-24 build appears to work fine.

If anybody wants me to run any tests just let me know.


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PostPosted: Mon Apr 01, 2019 3:36 am 
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Posts: 90
I have modified, but cannot confirm.
Could you confirm anyone?

https://github.com/kanjitalk755/macemu


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PostPosted: Mon Apr 01, 2019 10:58 am 
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Location: Amsterdam, Netherlands
Built with latest modifications. Does this build solve the issue?

http://ronaldpr.home.xs4all.nl/sheepsha ... 190401.zip

EDIT:
Yesterday I upgraded my machine from High Sierra to macOS 10.14.4 Mojave.
This build was created with Xcode 10.2 on macOS 10.14.4. Does it run on both your High Sierra and Yosemite machines?


Last edited by Ronald P. Regensburg on Mon Apr 01, 2019 3:08 pm, edited 2 times in total.
 


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PostPosted: Mon Apr 01, 2019 1:54 pm 
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Tinkerer

Joined: Sat Apr 12, 2008 8:22 pm
Posts: 82
Yes! This version solves the issue and runs on both my High Sierra and Yosemite machines. Also runs on Mavericks and El Capitan.

Many thanks to you and kanjitalk755!


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PostPosted: Mon Apr 01, 2019 3:56 pm 
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Location: Emaculation.com
Anyone tried it on Lion yet? I've got a Lion machine set up, but it'll be a few days before I have the opportunity to test on it.


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PostPosted: Mon Apr 01, 2019 5:49 pm 
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The early (last summer) version 2.5 builds (with SDL2) were tested on Lion and up, but I have no information about later builds on Lion.
All later version 2.5 builds should still work on Lion, but if you would test that, yes please.


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PostPosted: Mon Apr 01, 2019 6:29 pm 
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I confirm that it runs on Lion and Mountain Lion. (And as expected, it does not run on Tiger, Leopard or Snow Leopard.)


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