Login  •  Register


The time is now: Sat Jul 11, 2020 2:21 pm

Emaculation wiki  •  Delete all board cookies



Post new topic  Reply to topic Page 1 of 1 [ 4 posts ]
Print view Previous topic  |  Next topic
Author Message
 Post subject: Bugdom
PostPosted: Thu Jun 11, 2020 7:50 pm 
Offline
Space Cadet

Joined: Thu Jun 11, 2020 7:37 pm
Posts: 3
Bugdom has long been regarded as one of those games Sheepshaver simply can't run.

I just updated Sheepshaver to the latest version that was released in March 2020, and I'm happy to report that Bugdom not only runs, but it runs SMOOTHLY.

I REPEAT, BUGDOM IS PLAYABLE!!!

Like, 90's game smooth, not modern game smooth. It runs as smooth as I remember it on my gumdrop iMac back in the day.

It will start with a window telling you it can't find graphics hardware, and that it will run anyway. I find its performance more than acceptable, if not exceptional.


Top
 Profile  
Reply with quote Post a reply  
 Post subject: Re: Bugdom
PostPosted: Fri Jun 12, 2020 3:25 pm 
Offline
Forum All-Star
User avatar

Joined: Fri Nov 27, 2009 5:11 am
Posts: 2996
Location: Emaculation.com
Good to hear! It also works under QEMU -- just got it working at iMac levels last year.

Not sure what got changed in SheepShaver that would make Bugdom suddenly decide it could attempt software rendering.


Top
 Profile  
Reply with quote Post a reply  
 Post subject: Re: Bugdom
PostPosted: Fri Jun 12, 2020 4:48 pm 
Offline
Space Cadet

Joined: Thu Jun 11, 2020 7:37 pm
Posts: 3
Well, the game itself is supposed to revert to software rendering, but for the longest time, instead of displaying that notice, it would make Sheepshaver crash. None of the change logs say anything that would relate to any issue with running Bugdom, so I'm curious about that as well.


Top
 Profile  
Reply with quote Post a reply  
 Post subject: Re: Bugdom
PostPosted: Fri Jun 19, 2020 2:28 pm 
Offline
Apple Corer

Joined: Sun Feb 01, 2009 4:55 pm
Posts: 280
If you're using a build based off kanjitalk755's branch, I think I might have an explanation.

There were a couple of floating-point instructions that were not emulated or emulated improperly - fres and frsqrte. These were fixed by jmaebe near the end of 2019.


Top
 Profile  
Reply with quote Post a reply  
Display posts from previous:  Sort by  
Post new topic  Reply to topic Page 1 of 1 [ 4 posts ]


Who is online

Users browsing this forum: No registered users and 31 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
 

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group