Thousands of Colors Palette Buggy
Moderators: Cat_7, Ronald P. Regensburg, ClockWise
Thousands of Colors Palette Buggy
I've started using Sheep Shaver with my new MBP lately and I've been able to revisit old games I played in my youth however one game requires OS9 to be set at Thousands of Colors. Selecting it is easy however the colour pallette is broken and it's only this one options that displays the colours wrong.
Googling the issue has turned up nothing, at least from what I've seen so I'm curious if others have encountered this issue and have a solution. From I can see, it's not possible to emulate 3D acceleration in Sheep Shaver which might allow me to run Future Cop in Millions of Colours.
Googling the issue has turned up nothing, at least from what I've seen so I'm curious if others have encountered this issue and have a solution. From I can see, it's not possible to emulate 3D acceleration in Sheep Shaver which might allow me to run Future Cop in Millions of Colours.
- Ronald P. Regensburg
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Re: Thousands of Colors Palette Buggy
Is your new MBP an Intel or M1 machine?
Which macOS version do you run on the MBP?
Which SheepShaver build (build date!) do you use?
3D games can indeed not be played. SheepShaver does not emulate the needed hardware.
Which macOS version do you run on the MBP?
Which SheepShaver build (build date!) do you use?
3D games can indeed not be played. SheepShaver does not emulate the needed hardware.
Re: Thousands of Colors Palette Buggy
My MBP is Intel that is currently running Big Sur(11.4).
My version of SheepShaver is 2.5(14 June 2021), the latest version.
Granted, the game runs well, just the colours are off which makes it harder to play.
My version of SheepShaver is 2.5(14 June 2021), the latest version.
Granted, the game runs well, just the colours are off which makes it harder to play.
- Ronald P. Regensburg
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Re: Thousands of Colors Palette Buggy
Yes, you found a bug.
It is in the 21 April 2021 Intel build (your setup)
It is not in the 14 June 2021 universal build when it is run natively on Apple Silicon, but when run with Rosetta2 (which runs the Intel version) it is also apparent.
I will try to find when, with which version, the bug was introduced. I may need your help with that as I have no Intel machine anymore.
I will come back.
It is in the 21 April 2021 Intel build (your setup)
It is not in the 14 June 2021 universal build when it is run natively on Apple Silicon, but when run with Rosetta2 (which runs the Intel version) it is also apparent.
I will try to find when, with which version, the bug was introduced. I may need your help with that as I have no Intel machine anymore.
I will come back.
- Ronald P. Regensburg
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Re: Thousands of Colors Palette Buggy
In the meantime, try this 17 March 2021 build: https://www.emaculation.com/sheepshaver ... 210317.zip
As far as I can check it on my M1 Mac, it does not have the issue.
You can simply replace the existing SheepShaver application without any change to other files.
As far as I can check it on my M1 Mac, it does not have the issue.
You can simply replace the existing SheepShaver application without any change to other files.
Re: Thousands of Colors Palette Buggy
Happy to help.
Working backwards, the 2.5 build from the 21 April doesn't have the colour issue actually. I suppose until you release a new update, I'll stick to the April build.
And to be certain, the 2019 build also doesn't have the issue so I hope that helps to single out when it occurred.
Working backwards, the 2.5 build from the 21 April doesn't have the colour issue actually. I suppose until you release a new update, I'll stick to the April build.
And to be certain, the 2019 build also doesn't have the issue so I hope that helps to single out when it occurred.
- adespoton
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Re: Thousands of Colors Palette Buggy
The last time this happened the culprit was SDL changing something. Maybe that's happened again?
- Ronald P. Regensburg
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Re: Thousands of Colors Palette Buggy
Apparently there was confusion about the used builds. The final Intel-only build 21 April 2021 is OK.
The reported issue is in the universal builds when run on Intel or when forced to run with Rosetta on Apple Silicon.
kanjitalk755 fixed the issue. As soon as I have time, I will post new builds.
The reported issue is in the universal builds when run on Intel or when forced to run with Rosetta on Apple Silicon.
kanjitalk755 fixed the issue. As soon as I have time, I will post new builds.
- Ronald P. Regensburg
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Re: Thousands of Colors Palette Buggy
Issue fixed in new 3 July 2021 universal build.
(On Intel Macs, the newer universal builds have, so far, no advantage over the 21 April 2021 Intel-only build.)
(On Intel Macs, the newer universal builds have, so far, no advantage over the 21 April 2021 Intel-only build.)