What portable device would run SheepShaver?
Moderators: Cat_7, Ronald P. Regensburg, ClockWise
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- Space Cadet
- Posts: 7
- Joined: Mon Mar 01, 2010 9:20 pm
What portable device would run SheepShaver?
I've been using SheepShaver on a Mac Pro, and a little on Ubuntu and Windows XP. I mainly use it to play the game Mighty Mike (formerly know as Power Pete). I was thinking, it would be fun to have some portable device to run SheepShaver in order to like this game. If SheepShaver could run on an Android cell phone that would be cool, of course. Is there anything else that's portable, other than a laptop? I'm not a big Microsoft user, but do any of their PDAs run a version of Windows that SheepShaver would run on? Thanks!
I know there is a port of BasiliskII for PSP, which I've seen on YouTube as being able to run at least Mac OS 8.0... but I doubt that the PSP would be powerful enough to take on PPC emulation. Perhaps the PSP2 (aka NGP) might be a possible future prospect for portable PPC emulation.... that is, if emulating PPC doesn't drain the batteries or causes the thing to overheat... effectively turning the portable device into a brick........ a very hot brick.
- Ronald P. Regensburg
- Expert User
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- Joined: Thu Feb 09, 2006 10:24 pm
- Location: Amsterdam, Netherlands
REPLY x2!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Dunno. There could be a C++ compiler for iPad. Even if so, there would be a bit of tweaking needed(like what you have to do in Bloodshed dev C++). I hope there is a compiler for iPad, because I'm interested in SS on it!
Hey, last time I heard, you program with HTML5 in iOS(which HTML is the only programming language I know.)
Hey, last time I heard, you program with HTML5 in iOS(which HTML is the only programming language I know.)
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- Space Cadet
- Posts: 1
- Joined: Sat Feb 19, 2011 7:50 am
new guy here interested in this.
iPad runs iOS. iOS is basically OSX for ARM processor. It uses xCode. The difference between iOS and OSX is the GUI layer, touch APIs, and the fact it runs on an ARM processor vs PowerPC/Intel.
Does SheepShaver compile using xcode? I think the only other work would be designing/changing dialogues/menus for the touch APIs.
iPad runs iOS. iOS is basically OSX for ARM processor. It uses xCode. The difference between iOS and OSX is the GUI layer, touch APIs, and the fact it runs on an ARM processor vs PowerPC/Intel.
Does SheepShaver compile using xcode? I think the only other work would be designing/changing dialogues/menus for the touch APIs.
Hi,
SheepShaver uses the Xcode GCC etc, but isn't written in Objective C. There is no Xcode project that compiles the application. I think only the GUI and VM launcher have Xcode project info attached to them.
And then there are the assembly instructions that might not fit the iPad processor at all....
But I might be wrong. Perhaps one of the developers that occasionally contribute code can shed some light on this.
There is some older code for Basilisk that was maintained in Xcode. That might be your best starting point.
Best,
Cat_7
SheepShaver uses the Xcode GCC etc, but isn't written in Objective C. There is no Xcode project that compiles the application. I think only the GUI and VM launcher have Xcode project info attached to them.
And then there are the assembly instructions that might not fit the iPad processor at all....
But I might be wrong. Perhaps one of the developers that occasionally contribute code can shed some light on this.
There is some older code for Basilisk that was maintained in Xcode. That might be your best starting point.
Best,
Cat_7
REPLY x2!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Hey,
There is a build of Mini vMac for the iPod/iPhone. The guy who supplied that build must know how to make builds in C/C++ for iPad too. Can one of you guys contact the Mini vMac guy and ask him who supplied the build?
There is a build of Mini vMac for the iPod/iPhone. The guy who supplied that build must know how to make builds in C/C++ for iPad too. Can one of you guys contact the Mini vMac guy and ask him who supplied the build?