Graphics Acceleration
Posted: Sun Jun 26, 2005 2:19 am
Thread at PearPC.net http://forums.pearpc.net/viewtopic.php?t=3613As pretty much all of the PearPC Users are eager to have hardware accelerated graphics, I'd like to announce that I was able to finally write an acceleration module for OS X.
I am receiving surface -blit and -fill calls finally. As far as I'm concerned this is great news because a basic kind of acceleration is possible now. I've teamed up with Daniel who's writing the Framebuffer stuff (video.x replacement) while I'm writing the Host Interface for the Acceleration. Nothing"s finished yet, so it will take some more time but the biggest problem to actually write an accelerated Driver for OS X is done.
We still don't have hardware accelerated Open GL, but everything the software Renderer produces (Surfaces) will be blitted by the Host Hardware with these new drivers. So 2/3 of the whole Driver Framework is finished Smile Boy, am I glad to have found the solution.
Jens