Sat Mar 18, 2017 10:01 pm
Sun Mar 19, 2017 10:12 pm
Mon Mar 20, 2017 8:19 am
MetalSnake wrote:Besides the G5 iMac I also have a G3 iMac to test on. But no G4 I think.
Tue Mar 21, 2017 8:40 pm
Wed Mar 22, 2017 2:32 pm
Cat_7 wrote:Works nicely now. Here are my first impressions.
I think it is a bit slow in showing the Qemu window. I sometimes think it has not started. There seems no feedback when things do go wrong in e.g., the additional arguments. And there is no way of knowing you best use e.g., -M mac99 to boot the currently supported versions of MacOS
Cat_7 wrote:The sendkey editor is nice. I had to find out it is configured on a per machine basis.
I noticed my additional argument -prom-env "boot-args=-v" for OSX did not get picked up, while -g 1024x768x32 was picked up.
Cat_7 wrote:Perhaps an addition to pre-select the screen size would be nice?
Cat_7 wrote:I also noticed that when I choose Use Real Optical Media I cannot undo that choice without deleting the line manually. There is no menu option to set it back to "none".
Cat_7 wrote:Additionally, I noticed when trying to boot manually using the generated command line:
-qemu warned me of not providing a format for the disk.
-qemu reports there is no disk in the drive when I use the "use real optical media" in OSX host.
Cat_7 wrote:Qemu also doesn't come up when I use Use Real Optical Media from your tool.
Cat_7 wrote:But overall: very neat!
Wed Mar 22, 2017 2:48 pm
adespoton wrote:adespoton wrote:What are you using to create the app bundle? https://py2app.readthedocs.io/en/latest/ ?
adespoton wrote:I'm thinking that it could be useful to keep the wxpython window running a la VirtualBox with some controls in it to stop/pause emulation as well as do snapshots. This should be doable by getting the python app to communicate with the monitor.
adespoton wrote:Also, both the python app and the qemu window loaded in the background for me; you can intentionally bring them to the front as part of code execution. If you don't have the code for that handy, I'll look it up; I use it in my qemu launch bundles (it goes at the end of the shell script).
Wed Mar 22, 2017 8:40 pm
Programmingkid wrote:Actually I don't know wxpython. The TK framework was used instead. I orginally wanted this application to be the GUI to QEMU, but I didn't know how to display QEMU's video output. I tried using remote frame protocol, but it was too hard to parse. As for being able to do snapshots, I could just add the code to the cocoa.m file that saves and restores the state of QEMU. Be warned that this feature doesn't usually work. I think Mark Cave-Ayland was working on a fix for it a long time ago. He called it migration support. Have you tried saving and restoring QEMU's state using the monitor? If so, does it work?
Wed Mar 22, 2017 11:34 pm
adespoton wrote:Ah; I moved from Tk to WxWidgets in the late '90s. It almost became the official widget kit for Python, but was missing some support/behaved differently on Mac OS (classic) back then, so Guido decided to stick wtih Tk. As soon as OS X came out, WxWidgets was ported, which *should* have spelled the end of Tk, but the 2.x stream of Python was already well underway, so switching toolkits mid-stream seemed like a bad idea.
adespoton wrote:I've tried saving and restoring QEMUs state using the monitor and had success, when I had already flushed the write buffers and paused emulation. Mostly I was using disk snapshotting, more than full emulation snapshotting, which I've never got to work reliably. I've been waiting for Mark's fix to try full state saving again.
Thu Mar 23, 2017 12:04 am
Programmingkid wrote:adespoton wrote:Which one do you think is easier to use: Tk or WxWidgets?
Mon Mar 27, 2017 10:40 pm
Tue Mar 28, 2017 1:55 pm
celebi23 wrote:I was wondering which Mac build of Qemu had 256 color support? Trying to test out a game but it requires 256 colors. Thanks!
Tue Mar 28, 2017 8:05 pm
Tue Mar 28, 2017 10:04 pm
Tue Mar 28, 2017 10:39 pm
Thu Mar 30, 2017 10:20 pm
Fri Mar 31, 2017 4:29 pm
Sat Apr 01, 2017 11:06 pm
Sun Apr 02, 2017 12:49 am
This does not work on my computer. it can't find libgtk-something. I tried to install libgtk with homebrew and macports and it still doesn't work
Sat Apr 08, 2017 1:07 pm
Sun Apr 09, 2017 8:42 am
Sun Apr 09, 2017 10:19 pm
Wed Apr 19, 2017 10:04 pm
Wed Apr 19, 2017 10:36 pm
Thu Apr 20, 2017 12:19 pm
Meow_2004 wrote:can mac qemu work for windows?
Sat Apr 29, 2017 6:28 pm