developer guide writing progress - finished memory address

About BasiliskII, a 68k Mac emulator for Windows, MacOSX, and Linux that can run System 7.x through MacOS 8.1.

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rickyzhang
Apple Corer
Posts: 205
Joined: Mon Sep 15, 2014 7:59 pm

developer guide writing progress - finished memory address

Post by rickyzhang »

I started a developer guide initiatives. This weekend, I just finished BII addressing wiki writing.

For those who are interested in technical details, you are welcome to fix or add something I may misread BII's source code.

https://github.com/cebix/macemu/wiki/Ba ... addressing
There is an App for that!
https://github.com/rickyzhang82
DLudwig255
Inquisitive Elf
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Joined: Wed Jul 26, 2017 10:50 pm

Re: developer guide writing progress - finished memory addre

Post by DLudwig255 »

This is pretty awesome. Thanks for doing this!
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rickyzhang
Apple Corer
Posts: 205
Joined: Mon Sep 15, 2014 7:59 pm

Re: developer guide writing progress - finished memory addre

Post by rickyzhang »

I know it is too much to ask. Since you deal with SDL, you may have a better understanding of how BII emulate video and how Macintosh guest OS write to framebuffer. You can write something down when you have time.

I'm reading CPU instruction emulation now. I tried to start with emulated hardware. So I got stuck into rom patching part. The hack code is quite messy unless I can dissemble ROM. Or I have to skip this and move on.
There is an App for that!
https://github.com/rickyzhang82
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