Basilisk II FLTK GUI
Posted: Mon Sep 04, 2017 9:02 pm
Source code: https://github.com/uyjulian/fltkbasiliskgui
To compile, use fluid to generate C++ code, and compile the source code in C++11 mode.
It actually works this time!
This should be functionally similar to the GTK version of the GUI. Some features are not implemented, like disk image creation, zapping PRAM, or launching Basilisk II.
I'm writing a nice build system right now. For now, you can download the debug binary for macOS:
https://transfer.sh/6UVlq/fltkbasiliskgui_bin.zip
EDIT: Here is a Application Bundle that contains its own copy of FLTK, so should work without having FLTK installed via homebrew:
https://transfer.sh/SOqBE/fltkbasiliskgui.app.zip
Please report any problems or issues that may arise!
To compile, use fluid to generate C++ code, and compile the source code in C++11 mode.
It actually works this time!
This should be functionally similar to the GTK version of the GUI. Some features are not implemented, like disk image creation, zapping PRAM, or launching Basilisk II.
I'm writing a nice build system right now. For now, you can download the debug binary for macOS:
https://transfer.sh/6UVlq/fltkbasiliskgui_bin.zip
EDIT: Here is a Application Bundle that contains its own copy of FLTK, so should work without having FLTK installed via homebrew:
https://transfer.sh/SOqBE/fltkbasiliskgui.app.zip
Please report any problems or issues that may arise!