I made a new SheepShaver for OSX build for testing that has a number of interesting new features that are made possible by our member "vasi". The build is created from cebix-macemu master source on May 10, 2013.
Edit: Download below is now a newer test build (July 26, 2013) that allows adding .sparsebundle disk images by the built-in preferences editor.
This build is Intel only, should run on 10.4 (Tiger) and 10.5 (Leopard) as 32-bit only application and it can run in both 32 and 64-bit mode in 10.6 (Snow Leopard), 10.7 (Lion), and 10.8 (Snow Leopard). It defaults to 32-bit mode. In 10.6 it has the nasty bug in 64-bit mode when run in full-screen mode that existed in previous builds. (But you can easily get out of full-screen mode now. See below.)
New features:1. Sparsebundle support
It supports disk images in sparsebundle format. See explanation by vasi in this topic:
viewtopic.php?f=20&t=79742. Cursor grabbing toggle (Ctrl-F5)
This feature existed before but now works correctly in MacOSX. Ctrl-F5 will make the emulator grab the mouse cursor and keep it inside its window. Especially useful for some games. Again pressing Ctrl-F5 will release the cursor.
3. Window-Fullscreen toggle (Ctrl-Return)
Pressing Ctrl-Return will toggle between window mode and full-screen mode.
Small issue: When you go from window to full-screen mode without having used the mouse cursor in the emulator at least once since starting the emulator, you will loose the cursor. One click on the desktop suffices.
Many thanks to vasi for creating these amazing and awesome new features.
Reports welcome. Please mention relevant information with your report, at least your host system (machine and OSX version) and MacOS version installed in SheepShaver.
Edit: If you loose the cursor after going from window to full-screen mode, you can make the cursor reappear if you make the cursor image change, e.g.: by holding the control key so it turns into the special contextual-menu cursor.
Edit: There was an issue with SDL.Framework. I changed the library's install name in SheepShaver and this build should now work fine also when no SDL.Framework is present in either /Library/Frameworks/ or ~/Library/Frameworks/
Edit: Although this build supports sparsebundle images, the built-in prefs editor does not yet allow adding sparsebundle images to the volumes list. It opens the bundle instead of adding it.
Edit: Now (test build July 26, 2013) the built-in prefs editor allows adding sparsebundle disk images to the volumes list. (It will add any selected folder or bundle if you click the "Open" button. To open a selected folder in the Open dialog, double click the folder.)
This build is created from cebix-macemu master source on July 26, 2013, edited to include a not yet added change by vasi to enable adding bundles to the volumes list in the built-in preferences editor.
Download: http://www.xs4all.nl/~ronaldpr/sheepshaverforum/SheepShaver_Intel_20130726_test.zip