I tested in MacOS8.6, the bug is fixed.adespoton wrote:Does this build fix the white screen after full-screen switch bug?
Due to my poor English, I can hardly understand this sentence.Ronald P. Regensburg wrote:Wasn't it so that the hardware cursor was only used in window mode where the software cursor was used if a custom cursor image was required and that in full-screen mode only the software cursor was used?
Simplify, please.
The environment is same as mine.Ronald P. Regensburg wrote:I built a 64-bit application from this source using the Xcode project, with Xcode 9.4.1 in macOS 10.13.5 (High Sierra). The resulting SheepShaver application quits on launch
I noticed that there are no SDL frameworks inside the package, but as I have both SDL.framework and SDL2.framework installed in /Library/Frameworks/ that should not be a problem. I nevertheless tried adding a directory "Frameworks" with both SDL frameworks to the package. Does not make a difference.
Maybe the Xcode project needs updating?
It's enough if /Library/Frameworks/SDL2.framework exists.
Xcode project does't need any updates.
Run SheepShaver from Xcode directly, then arn't there error messages in log window?