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PostPosted: Mon Nov 19, 2018 4:46 pm 
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I can build kanjitalk755's excellent BasiliskII code under High Sierra and Xcode 9.4. Under Mojave and Xcode 10.1, the genpcu module produces this error:

Quote:
error: Build input file cannot be found: '/Users/edward/Library/Developer/Xcode/DerivedData/BasiliskII-bnefkqahrmhuywchlwzfrqstsman/Build/Products/Release/build68k_output/defs68k.c'


Is there an obvious solution to this? Or a non-obvious one?

EDIT: Yes, there is an obvious solution. File-->Project Settings-->Build System, change to "Legacy Build System." Maybe this will help someone else!


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PostPosted: Sat May 04, 2019 10:55 am 
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Not so obvious to me, but this certainly helped me. :smile:


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PostPosted: Wed Mar 11, 2020 1:31 pm 
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emendelson wrote:
I can build kanjitalk755's excellent BasiliskII code under High Sierra and Xcode 9.4. Under Mojave and Xcode 10.1, the genpcu module produces this error:

Quote:
error: Build input file cannot be found: '/Users/edward/Library/Developer/Xcode/DerivedData/BasiliskII-bnefkqahrmhuywchlwzfrqstsman/Build/Products/Release/build68k_output/defs68k.c'


Is there an obvious solution to this? Or a non-obvious one?

EDIT: Yes, there is an obvious solution. File-->Project Settings-->Build System, change to "Legacy Build System." Maybe this will help someone else!


Interesting, the same error occurres again using Xcode 11.3.1 on Catalina. - Current project setting is "Legacy Build System" and no improvement switching to "New build system".

Code:
clang: error: no such file or directory: '/Users/mickeyMouse/Library/Developer/Xcode/DerivedData/BasiliskII-cuuxyciijfkrbobvqtldhcveczlm/Build/Products/Release/gencpu_output/defs68k.c'
clang: error: no input files


A version from February compiles just fine, but I fail on the recent build.

Any idea what mistake I made or which switch I should toggle?


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PostPosted: Wed Mar 11, 2020 8:07 pm 
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Sounds like this might be a problem similar to this one:

viewtopic.php?f=6&t=10459&start=100

As you see from that thread, some of us have had no trouble building current code. It's a puzzle.


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PostPosted: Thu Mar 12, 2020 8:04 am 
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emendelson wrote:
Sounds like this might be a problem similar to this one:

viewtopic.php?f=6&t=10459&start=100

As you see from that thread, some of us have had no trouble building current code. It's a puzzle.


Thank you for confirming that my experience is not an exempt case. - I simply feels stupid, if everyone compiles code w/o significant problems, just here it fails... =8D


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PostPosted: Thu Mar 12, 2020 9:54 am 
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Not everyone. I have that problem too on Mojave.

Best,
Cat_7


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PostPosted: Thu Mar 12, 2020 11:49 am 
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You run Mojave on a Hackintosh or in a virtual machine on a PC, don't you? Could that be a common factor?


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PostPosted: Thu Mar 12, 2020 12:38 pm 
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Nope, I run that on an actual Apple machine (for once) ;-)
(Mac mini server that was tricked into running Mojave.)

Catalina in Virtual box compiles just fine.

Best,
Cat_7


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PostPosted: Fri Mar 13, 2020 3:13 pm 
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Well, that worked for me (XCode 11.3.1 on Catalina). The build still produces a few warnings: three functions without a prototype, two depreciated functions (AuthorizationCopyPrivilegedReference and AuthorizationExecuteWithPrivileges) and two about promoted type "int" not compatible with specified type u_char (both in ip_icmp.c).

Since those are warnings, it builds and executes just fine.


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PostPosted: Sun Mar 15, 2020 8:53 am 
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Back home: New machine, new luck -> Finally builds OK on Catalina with SDL2.12 and Xcode 11.3 .
Wonderful, so all that is missing are the KEXTs.

But outside is sunshine and I already did waste a full day yesterday to get a Powerbook Duo with a Duo Dock running.

Anyone out there with a Asanté Nubus RJ45 Ethernet driver?


Happy Hackin' and let's stay virus free!


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PostPosted: Fri Mar 27, 2020 5:51 pm 
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Good news: I just updated to Xcode 11.4 and now this MacBook finally also compiles the code OK.


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