Hey Pukka, I've got an interesting request that goes the other direction from your arduous work with setDepth this summer and your previous work with 32-bit memory addressing:Pukka wrote: Sun Dec 12, 2021 9:12 pm Hey, thanks for your message! During the autumn the progress has been a bit slow, but moving forward. Most of the recent changes have been figuring out bugs and fixing them both in the software emulation and the processor emulation.
During the recent month I have been getting familiar with the 68881 FPU emulation mostly out of curiosity, even if there are many more urgent things.
In my understanding in the software emulation side the next thing is to continue with the Sound Manager emulation and 32 bit memory addressing mode.
Additionally we have started planning forward development of the debugger and disassembler tools to be more useful.
https://macintoshgarden.org/forum/encha ... ossibility
Enchanted Scepters is a 24-bit World Builder game; something from the earliest days of the Mac. Any chance you guys can get this to work in MACE? If you can, that should result in a configuration that will work for running most World Builder games in MACE on modern OSes. I'm assuming it doesn't already work with one of your existing configurations; it's possible that it would (but I figure some tweaks are likely required).