The Computer
*Intel Pentium 4 2.2 GHz
*1 Gig of RAM
*ATI Radeon X1300
*PCI Built-in Sound
*Windows Vista Home Premium (Downgrade me to XP please!)
For Basilisk II
*Build: Win32 / Build 142, Version 0.8
*System: Mac OS 7.6.1
*RAM: 128 MB
*Processor: 68040 (w/ FPU)
*ROMS Used: LC/Quadra/Performa("Performa ROM") 630(1MB), Quadra 650(1 MB), Quadra 700/900 (1MB)
*Additional Stuff: Quicktime 4.0.3 (Latest version for 68K Macs)
For Sheepshaver
*Build: JIT / August 8th, 20008 UNOFFICIAL
*System: Mac OS 8.6
*RAM: 256 MB
*Processor: PPC G4 (Sheepshaver doesn't allow you to switch between a G3 and a G4, so the G4 is ALWAYS on)
*Refresh Rate: Resolution: 800*600 for the most part, 1024*768 in some cases
*ROMS: Old World ROM from an unknown source, New World ROM - Mac OS 8.6
*Additional Stuff: LibMoto, CarbonLib 1.6.1(Yes, it exists!), OpenGL 1.2.2(from the Mac OS 9.2.2 Update ... XP), Quicktime 4.1.2 (Latest version stable in Sheepshaver), StdCLib (from MPW), Game Sprockets 1.7.5 (from Version Tracker)
THE COMPATIBILITY LIST!!!
-No.'d-
3D Brick Bash 1.4:
(Basilisk II)
w/ Quadra 650 ROM - Seems to run perfectly.
(Sheepshaver)
w/ New World ROM - After raising the memory to 3,000 KB, the game will boot up and it seems to run nicely, but the mouse might accidentally go offscreen (I reccomend you turn on fullscreen, select a 256-color display, and then play the game if you find that distracting).
3D Brick Bash 2.0:
(Sheepshaver) w/ New World ROM - This is a PPC-only version of the game, thus Basilisk II can not run it. It does run quite well, though the cursor moves off the screen, which can be annoying.
-A-
Apeiron:
(Basilisk II)
w/ Performa ROM - The game works fine, but you can't move your ship around. Therefore, it's unplayable. HOWEVER, by selecting "More complete ADB mouse emulation" under the 'Mouse' option (in the Basilisk II GUI), the game is playable.
w/ Quadra 650 ROM - Same as above.
w/ Quadra 700/900 ROM - Same as above.
(Sheepshaver)
w/ Old World ROM - Unplayable since you can't move your ship around and has a GUI unlike Basilisk II. =(
w/ New World ROM - Same here.
Arashi 1.1.1:
(Basilisk II)
w/ Quadra 650 ROM - No complaints here. If you find the mouse control too sensitive, you could enable "More complete ADB mouse emulation" under the 'Mouse' option (in the Basilisk II GUI).
(Sheepshaver)
w/ Old World ROM - Turn the display down to 256 colors and then the game should play. Sound is a little bizarre for some reason and mouse sensitivity seems to be too high.
w/ New World ROM - Same thing here.
-B-
Brickles 3000:
(Sheepshaver)
w/ New World ROM - It runs pretty well. However, it's VERY annoying when your mouse cursor moves out of Sheepshaver's window. To lower the chances of this occuring, place Sheepshaver's window in a corner. Also, sound somewhat seems to skip for some odd reason.
Brickles Deluxe:
(Basilisk II)
w/ Quadra 650 ROM - Seems to work A-OK here.
(Sheepshaver)
w/ New World ROM - Same as Brickles 3000.
Brickles Pro:
(Sheepshaver)
w/ New World ROM - Same as Brickles 3000.
Bubble Trouble X (1.0.2):
(Sheepshaver) w/ New World ROM - It doesn't run on Basilisk II, since this is a PPC-only program. It did run fortunately and it runs very nicely. One thing I did notice was that it said I had it for 2300 days (not a typo). But I downloaded this on November the 8th of 2008. O_o Note that this is an older version of the game; the newer version, 1.1.0, doesn't support Macs with Mac OS 1.0.3.8 and below. Plus, like Apeiron X, they removed the OS 9-compatible version from their website.
Burning Monkey Puzzle Lab (v. 1.6.1):
(Sheepshaver)
w/ Old World ROM - UNTESTED!
w/ New World ROM - Music doesn't play for some reason. It is pretty stable during gameplay, though slowdown might occur during the fire effect when you get a game over. There is an ocassional hang here and there, which unhangs after a few seconds. Otherwise, it runs decently.
-C-
Cave Dig 2:
(Basilisk II)
w/ Quadra 650 ROM - Seems to work quite well.
(Sheepshaver)
w/ Old World ROM - UNTESTED!
w/ New World ROM - Music seems to be a little skippy and sound seems be a little jumpy. But other than that, works quite well.
Cave Dig 3 (Classic Version):
(Sheepshaver)
w/ Old World ROM - UNTESTED!
w/ New World ROM - It seems to work quite perfectly.
-D-
Deimos Rising (Version 1.0.6):
(Sheepshaver)
w/ Old World ROM - UNTESTED
w/ New World ROM - Input Sprockets glitches out when trying to input the controls. To escape from that part of the options menu, just press the 'Enter / Return' key. There also seems to be some weird sound effects delay. Scoring seems go slow. Hangs occur here and there. Despite those problems, it runs pretty good and smoothly, which actually surprising.
Descent:
(Sheepshaver)
w/ Old World ROM - UNTESTED
w/ New World ROM - Fluid, even at the highest settings. But it will hang occasionally. It unhangs after a few seconds, thankfully.
Descent II:
(Sheepshaver)
w/ Old World ROM - UNTESTED
w/ New World ROM - Only what appears to be mild slowdowns appear in the game at the highest settings. Otherwise, it seems to run pretty smoothly.
Diablo Spawn 1.0.8 (DEMO):
(Sheepshaver) w/ Old World ROM - UNTESTED
w/ New World ROM - It runs here quite well.
-E-
Escape Velocity:
(Basilisk II) w/ Quadra 650 ROM - There doesn't seem to be any problems, but then again, I've only used it for 5 minutes.
(Sheepshaver)
w/ New World ROM - It's alright, except for the fact that the main menu's response is sluggish.
Escape Velocity Override:
(Basilisk II)
w/ Quadra 650 ROM - Once again, there doesn't seem to be any problem. Though once again, I've only used it for 5 minutes.
(Sheepshaver)
w/ New World ROM - Since it's based off the same engine as the original, the exact same issue in the main menu occurs. It's otherwise OK.
-F-
Firefall Arcade (Inline SW Version):
(Basilisk II)
w/ Quadra 650 ROM - Nothing to complain about here really, other than the really annoying bug involving the mouse - you click on 'high scores' and you are sent back to the menu. However, do the same thing as in Apeiron and the bug should be fixed.
Firefall Arcade (Pangea WS Version):
(Sheepshaver)
w/ New World ROM - Runs perfectly, for the most part. I recommend you use the keyboard, as it's much easier to control during gameplay.
Flight Unlimited:
(Sheepshaver) w/ New World ROM - Mouse control seems to be a little loose. Also, the game seems to be quite slow.
Full Tilt! Pinball:
(Basilisk II)
w/ Quadra 650 ROM - Loading takes a while, usually about 30 seconds to begin a game.
(Sheepshaver) w/ New World ROM - Sound seems to kind of skip around. Also, the opening movie doesn't play.
-G-
Geneforge:
(Sheepshaver)
w/ New World ROM - Hangs can occur on occasion. But otherwise, it seems to be A-OK.
-I-
Iggy's Adventure:
(Sheepshaver)
w/ New World ROM - Seems to work perfectly. To turn on the sound, simply click on the Preferences and check Sound. Return to the main menu and you'll be able to enjoy the full experience. =)
-J to L-
Koji the Frog:
(Basilisk II)
w/ Quadra 650 ROM - It's okay besides the slight hang that occurs, plus some sound issues occur here and there.
-M-
Marathon:
(Basilisk II)
w/ Quadra 650 ROM - It works perfectly.
(Sheepshaver)
w/ New World ROM - It works perfectly, though for higher color modes raise the memory up to at least 16 MB.
MacPuyo:
(Sheepshaver)
w/ Old World ROM - UNTESTED!
w/ New World ROM - Music can get interrupted. Seems to work very nicely otherwise.
Mighty Mike:
(Sheepshaver)
w/ Old World ROM - UNTESTED!
w/ New World ROM - Might cause some odd glitch in the Finder where it seems like you can't really click on the icons to start up anything. Also, sound seems to skip. Otherwise, it appears to be OK.
-N to P-
Pac the Man:
(Basilisk II)
w/ Quadra 650 ROM - It runs decently, but has some odd music problems which I think have to do with Quicktime. Also, the background screws itself up once unpausing or after you've played it once (and you play again).
(Sheepshaver)
w/ New World ROM - Same as Basilisk II, other than the fact that the background doesn't screw itself up. Oh, and there's a brief pause before beginning a level.
Pac the Man 2:
(Sheepshaver)
w/ New World ROM - Pac the Man 2 isn't compatible with Basilisk II, due to the fact that Basilisk II doesn't support PPC-specific coding. It takes a while to load the title screen when beginning for the first time. The about box is missing something, as indicated by a HUGE SPACE (the credits?!). The same things goes with when you're entering your name into the high scores table. The levels also take some time to load. Other than that, it appears to work out alright.
Power Pete:
(Basilisk II)
w/ Quadra 650 ROM – It runs just a little too slow for me.
(Sheepshaver)
w/ New World ROM - Sometimes, it runs way too fast to be playable. The game seems to be OK otherwise.
-Q and R-
Quake:
(Sheepshaver)
w/ New World ROM - It has a somewhat playable frame rate. Sound, on the other hand, lags, echoes, and in general, it's TERRIBLE! If this occurs, I heavily recommend you turn the sound off.
Rival Ball:
(Sheepshaver)
w/ New World ROM - The gameplay is near perfect, since it might hang for a few seconds and unhang...which can be annoying. Also, the cursor seems to glitch out somewhat.
-S-
Solarian II (1.0.4):
(Basilisk II)
w/ Quadra 650 ROM - Sound can short out quite a bit, but it's otherwise A-OK.
(Sheepshaver)
w/ New World ROM - Sound glitches out and hangs also occur occasionally.
Shadow Warrior:
(Sheepshaver)
w/ New World ROM - Runs decently even at High Quality. The bad news: IT CAN HANG QUITE FREQUENTLY!
Starcraft (DEMO):
(Sheepshaver)
w/ New World ROM - This would be a PPC-only program, making Basilisk II completely incompatible with it. The game can run, but in order to play the game, keep the "Mult-Button Mouse" option off. Hangs can occur quite frequently, but usually lasts 2 to 10 seconds. Also, graphic corruption can happen.
-T to V-
Ultima III 1.3:
(Basilisk II)
w/ Quadra 650 ROM - Seems to work here, though sound might be bonked out occasionally.
(Sheepshaver)
w/ New World ROM - Seems to go quite fast, but it works really well. However, sometimes when quitting a game, the menu bar dissapears, but it will reappear sooner or later.
Ultima III 1.4.2:
(Sheepshaver)
w/ New World ROM - Hangs might occur for about a few seconds. Sound could glitch at specific times.
-W to Z-
Wolfenstein 3D:
(Basilisk II)
w/ Quadra 650 ROM - It runs, but it frequently causes instability, causing a system error or an emulator freeze.
w/ Quadra 900 ROM - Same thing.
(Sheepshaver)
w/ New World ROM - Appears to be A-OK, aside from some hanging issues. Just make sure "Speed Governor" on, unless you want to try and beat the game that way - which I heavily recommend you NOT do.
Incompatible Titles
Bub & Bob 2 0.981: Has a complaint about jump.snd, which I initially thought had to do with the fact that the file was missing. But that wasn't it, and I have no clue what's causing the game not to load. There's some odd unknown error involving the file, which has confused me quite a bit. It seems like the game can't run.
Bugdom: After the copyrights/legal screen, it crashes with a Microsoft Visual C++ error. I'm guessing it's the fact that Quickdraw 3D isn't supported.
Burning Monkey Solitaire 3: It crashes Sheepshaver, with a Microsoft Visual C++ error.
Descent 3: The Glide version boots up, then quits with an error message because it requires a 3dfx card, which Sheepshaver doesn't support. And the OpenGL version causes Sheepshaver to hang while booting, because Sheepshaver can't support 3D hardware-rendered graphics.
Escape Velocity Nova: It isn't compatible with either emulator. Sheepshaver merely throws up a monitor tool error and Basilisk II can't run this since this program has PPC-specific code in it. However, there is an unofficial build of Basilisk II called "Basilisk II Build 143", which patches Basilisk II to supposedly run it. I haven't checked this out yet.
Ferazel's Wand: It tries to boot up, but then suddenly quits for no explained reason.
Gerbils!: OK, this isn't REALLY a game. It's more or less so a tech demo - but a fun one no less. Anywho, when you try to boot it up, Sheepshaver almost immediately crashes since the emulator lacks support the Quickdraw 3D API.
Quake III: It will try to boot up, but it crashes Sheepshaver in the end, possibly because the 3D graphics acceleration requires actual hardware.
Wingnuts: It crashes when trying to start it for some reason, regardless of what version I use. Probably because Sheepshaver lacks support for OpenGL games (Wingnuts uses the OpenGL API).
Waterrace: Causes Sheepshaver to CRASH.
X-Ball 2.1.3: An error occurs, with the error reading:
"Sorry, an error has occurred.
Use the information below to
figure out what happened.
File name: Monitors.c
Line number: 122
Error Code: -18"



